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Old January 3, 2010, 11:11   #4
Pete Mack
Join Date: Apr 2007
Location: Seattle, WA
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The trouble isn't using CLW vs M. Healing vs M is pretty much a given (if nothing else, using a huge stack of !CCW.)

The trouble is, if you have enough HP, you can use *CLW for endurance in long battles with chain summons and the like. 100-150HP is plenty for this. That's the realm of Paladins; Rogues have no business doing it.
I used to use CLW for two things:
* Keeping a weak character from dying due to poison, cuts, etc.
* Healing quickly while resting in a big fight with a single monster (unique)

It's a very different spell now. (I agree, for the Priest spell, the current model is great. But I think it makes mage-casters too much like priests.)
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