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Old March 23, 2020, 04:35   #28
Join Date: Feb 2019
Location: Midwest
Age: 33
Posts: 374
archolewa is on a distinguished road
I'm a little bit leery about giving massive penalties to Device skill (some penalties are probably fine). My biggest issue with the Berserker in Frogcomposband is that you can do only two things: stab, and drink potions. This means that berserkers pretty quickly hit a ceiling, and you in fact have to be *even more* careful than with other classes, because once you start a fight you have to finish it.

Fundamentally, Angband is all about picking your battles, with escapes available when you (inevitably) make a mistake, or you just get a little unlucky and things go sideways. Having a class that plays a little against type is fine, but go too far and either you have a *massively* powerful class who can take three ancient dragons and a pack of balrogs at once, or a *massively* difficult class who has to fight every fight they get into, winnable or not, and has difficulty avoiding them in the first place.

So either they need a halfway decent device skill, or they need a *Destruction* spell or something. A high movement speed is all well and good, but that doesn't really seem to me like a very useful escape. The player doesn't really have an easy way of assessing whether they can safely get around the corner before the Tarrasque breaths on them.
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