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Old September 27, 2011, 15:33   #9
prh182
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Speaking of ID by use...I miss the old days where ID by use was a much riskier proposition. i.e. you wield the dagger....you start moving slower...<cursed> (-5,-6) (-5 speed). Or you drink the shimmering purple potion....you feel very weak or stupid or ugly. Whatever. What happened to the perils of cursed items or unfriendly objects. have found some but it used to be that they were nearly as common as good items. I just think there needs to be more risk to ID by use, and that you shouldn't really be able to figure out more complex things about items without ID, I mean you can always find scrolls, or staves, or spells or whatever. Why is it a big deal?
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