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Old November 11, 2011, 12:34   #12
ghengiz
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Join Date: Nov 2011
Location: Roaming in Terry Pratchett's Discworld
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Quote:
Originally Posted by will_asher View Post
oops I did it again
Turns out I deleted an object in 1.3.2 without making the nesesary code tweaks which created a bug which makes the game not start unless you are loading an already-started saved game. This update fixes that bug.

download link updated in original post in this thread.
Hi, I'd like to submit a little nuisance with the last release (1.3.2c).
After a little struggle with Makefile.(std/inc) to include z-queue.o, I succesfully compiled the curses version on Macosx lion.
on the first launch, however, the angband executable show a messagge about a bad record in monster.txt.

the fix is extremely simple, just edit line 9052 of
lib/edit/monster.txt
in order to eliminate the comment and the pipe sign just before it

hope this can help future adventurers
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