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Old May 5, 2009, 12:04   #8
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 140
geoff_tewierik is on a distinguished road
I really need to work on my brain and the stupid decisions I make. Best effort so far in the current nightly.

Mushroom of vigor came in handy after I'd been stat drained on Wis, Dex and Cha.

Code:
 [Angband 3.1.1 dev (r1376) Character Dump]

 Name   Pike                                     Self  RB  CB  EB   Best
 Sex    Male         Age             56   STR:     18  +1  +5  +0  18/60
 Race   Dunadan      Height          81   INT:     12  +2  -2  +0     12
 Class  Warrior      Weight         197   Wis:     10  +2  -2  +0     10      7
 Title  Swordsman    Social     Unknown   Dex:     16  +2  +2  +0  18/20     17
 HP     -3/159       Maximize         Y   CON:     16  +3  +2  +0  18/30
 SP     0/0                               CHR:     10  +2  -1  +0     11


 Level               14   Armor      [3,-9]     Saving Throw         37%
 Cur Exp           2266   Fight    (+27,+3)     Stealth             Fair
 Max Exp           2266   Melee    (+31,+9)     Fighting          Superb
 Adv Exp           2520   Shoot    (+27,+0)     Shooting          Superb
 MaxDepth    700' (L14)   Blows      2/turn     Disarming            41%
 Turns           128916   Shots      1/turn     Magic Device        Good
 Gold               935   Infra        0 ft     Perception       1 in 35
 Burden        80.7 lbs   Speed      Normal     Searching            17%

 You are one of several children of a Serf.  You are a credit to the
 family.  You have green eyes, straight auburn hair, and an average
 complexion.


 Acid:............. Confu:.............
 Elec:............. Sound:.............
 Fire:............. Shard:.............
 Cold:............. Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You feel much better.
> You feel even more berserk!
> You have no more Violet Speckled Potions of Berserk Strength (f).
> The Black orc misses you.
> The Black orc hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> The Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> Ufthak of Cirith Ungol hits you.
> *** LOW HITPOINT WARNING! ***
> Ufthak of Cirith Ungol hits you.
> You die.

Killed by Ufthak of Cirith Ungol.

  [Character Equipment]

a) a Short Sword of Slay Evil (1d7) (+4,+6)
     Slays evil creatures.
     
     Combat info:
     2 blows/round.
     Average damage/round: 17.8 vs. evil creatures, and 13.6 vs. others.
     
b) a Long Bow (x3) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Lantern (4252 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) a Set of Gauntlets [3,+0]
l) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]
b) 2 Rations of Food
c) 4 Flasks of oil
d) 5 Smoky Potions of Cure Light Wounds
e) a Metallic Purple Potion of Cure Serious Wounds
f) 4 Gloopy Green Potions of Cure Critical Wounds
g) 2 Mithril Rods of Treasure Location
h) a Gold-Plated Rod of Trap Location
i) a Lead Wand of Slow Monster (5 charges)
j) a Gold Wand of Confuse Monster (16 charges)
k) a Nickel-Plated Wand of Light (8 charges)
l) a Chromium Wand of Trap/Door Destruction (10 charges)
m) a Bronze Ring of Feather Falling
     Feather Falling.
     
n) a Ruby Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.
     
o) a Quartz Ring of Reckless Attacks (+5,+5) [-20]
p) a Jade Ring of Slow Digestion
     Slows your metabolism.
     
q) an Amber Amulet of Teleportation
     Induces random teleportation.
     
r) a Lance (2d8) (+4,+1)
     Combat info:
     1 blow/round.
     Average damage/round: 14.5.
     
s) a Whip (1d3) (+0,+4)
     Combat info:
     3 blows/round.
     Average damage/round: 9.3.
     
t) a Shovel (1d2) (-1,-7) (-1)
     -1 tunneling.
     
     Combat info:
     2 blows/round.
     Average damage/round: 0.
     


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
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