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Old June 23, 2022, 16:12   #2
Julian
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Join Date: Apr 2021
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It's a bit more complex than that, because of the possibility of multiple lava tiles.

Also, with the wizard's controlled teleport, you could bounce from side to side of a lava tile, grinding down the critter's HP, while never exposing yourself to LOS. Eventually, it'd stop trying, but at that point it's a lot less dangerous.

(And what happens if you paralyze a monster on a lava tile?)

Mostly, the AI was written before the existence of squares that block movement but not line of sight, and doesn't handle it well.

Logically, the appropriate response for a monster blocked by lava would be to increase its use of ranged abilities, but that's got its own problems.
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