Quote:
Originally Posted by Oramin
Probably, I like to clear levels and I typically do each of the levels 1 to 10 at least twice.
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Level 10 is 500'. I play quite a bit like you and I don't get longbows usually that early (unless I buy it from a store), much less enchanted one.
Things do change quite rapidly after that though (much more uniques, gain-one, lose-one -potions appear at 1000' etc.
I have usually quite a bit worse gear than Alice had: This is my current char at 450':
Code:
[Angband 3.4.0 Character Dump]
Name Wanderer Self RB CB EB Best
Sex Male Age 25 STR: 18 -2 +0 +0 16
Race Hobbit Height 40 INT: 10 +2 +1 +0 13
Class Rogue Weight 56 WIS: 10 +1 -3 +0 8
Title Footpad Social Unknown DEX: 17 +3 +3 +0 18/50
HP 71/71 Maximize Y CON: 10 +2 -1 +0 11
SP 6/6 CHR: 10 +1 -1 +0 10
Level 11 Armor [19,+3] Saving Throw 58%
Cur Exp 823 Fight (+4,+1) Stealth Excellent
Max Exp 823 Melee (+8,+6) Fighting Excellent
Adv Exp 877 Shoot (+4,+0) Shooting Superb
MaxDepth 450' (L9) Blows 2.0/turn Disarming 77%
Game Turns 90636 Shots 1/turn Magic Device 62
Standard Turns 9070 Infra 40 ft Perception 1 in 11
Resting Turns 1284 Speed Normal Searching 44%
Gold 110 Burden 82.8 lbs
You are one of several children of a Hobbit Miller. You are a credit
to the family. You have brown eyes, wavy blond hair, and an average
complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............
Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............+ S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:............. Fear:.............
Infra:............+ Aggrv:.............
[Character Equipment]
a) a Main Gauche (1d5) (+4,+5)
Found lying on the floor at 150 feet (level 3).
Can be destroyed by acid.
Combat info:
2.0 blows/round.
With +3 STR and +0 DEX you would get 2.7 blows
With +0 STR and +1 DEX you would get 2.3 blows
Average damage/round: 18.2.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 450 feet (level 9).
Can be destroyed by acid, fire.
c) (nothing)
d) (nothing)
e) (nothing)
f) a Lantern (11452 turns)
Found lying on the floor at 400 feet (level 8).
Cannot be harmed by fire.
Radius 2 light.
g) Soft Leather Armour [8,+0]
Bought from a store.
Can be destroyed by acid, fire.
h) a Cloak [1,+0]
Bought from a store.
Can be destroyed by acid, fire.
i) a Small Metal Shield [5,+0]
Bought from a store.
Can be destroyed by acid.
j) a Hard Leather Cap [2,+0]
Bought from a store.
Can be destroyed by acid.
k) a Set of Leather Gloves [1,+0]
Found lying on the floor at 50 feet (level 1).
Can be destroyed by acid, fire.
l) a Pair of Leather Boots [2,+0]
Bought from a store.
Can be destroyed by acid, fire.
[Character Quiver]
n) 18 Iron Shots (1d4) (+0,+0)
Found lying on the floor at 450 feet (level 9).
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 5.
25% chance of breaking upon contact.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners] {@m1!k!d!v=g}
Bought from a store.
Can be destroyed by fire.
b) 4 Rations of Food
c) 3 White Spotted Mushrooms of Clear Mind
Found lying on the floor at 50 feet (level 1).
d) 2 Flasks of oil
Branded with flames.
e) 13 Icky Green Potions of Cure Light Wounds
f) a Metallic Blue Potion of Neutralize Poison
Found lying on the floor at 450 feet (level 9).
g) 2 Light Green Potions of True Seeing
h) a Blue Potion of Infravision
Dropped by an Apprentice at 450 feet (level 9).
i) 13 Scrolls titled "pus ocurgo" of Phase Door {@r2!k!d!v=g}
Can be destroyed by acid, fire.
j) 9 Scrolls titled "alius cons dia" of Teleportation
Bought from a store.
Can be destroyed by acid, fire.
k) 3 Scrolls titled "diurris" of Treasure Detection
Dropped by a Battle-scarred veteran in town.
l) 2 Scrolls titled "frelevus leas" of Door/Stair Location
m) 2 Scrolls titled "inus plerius" of Detect Invisible
Found lying on the floor at 150 feet (level 3).
n) a Scroll titled "serto ca lum" of Identify {@r1!k!d!v=g}
Dropped by a Black naga at 450 feet (level 9).
o) 9 Scrolls titled "ribetio cedo" of Light
p) 3 Scrolls titled "suco nus ascus" of Word of Recall {!*!*!*}
Bought from a store.
Can be destroyed by acid, fire.
q) 3 Scrolls titled "mo mulco cus" of Blessing
r) a Brass Rod of Disarming
Found lying on the floor at 450 feet (level 9).
Can be destroyed by electricity.
s) 2 Mithril Wands of Magic Missile (26 charges)
t) a Steel Wand of Slow Monster (11 charges)
Found lying on the floor at 450 feet (level 9).
u) a Mithril-Plated Wand of Wonder (5 charges)
Found lying on the floor at 150 feet (level 3).
Cannot be harmed by acid, electricity, fire, cold.
[Home Inventory]
a) an Azure Potion of Resist Poison
Found lying on the floor at 450 feet (level 9).
b) 12 Scrolls titled "alius cons dia" of Teleportation
Bought from a store.
Can be destroyed by acid, fire.
c) 26 Bolts of Slay Demon (1d5) (+9,+6)
Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).
Slays demons.
Can be destroyed by acid.
d) 25 Bolts (1d5) (+0,+0)
Found lying on the floor at 150 feet (level 3).
Can be destroyed by acid.
e) 25 Arrows (1d4) (+0,+0)
Found lying on the floor at 400 feet (level 8).
Can be destroyed by acid, fire.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
4407 50' 2 Reached level 2
11734 50' 3 Reached level 3
25671 150' 4 Reached level 4
31734 150' 4 Killed Fang, Farmer Maggot's dog
31734 150' 5 Reached level 5
35533 150' 6 Reached level 6
47929 400' 7 Reached level 7
48839 400' 7 Killed Wormtongue, Agent of Saruman
48839 400' 8 Reached level 8
48839 400' 9 Reached level 9
59284 400' 10 Reached level 10
61059 400' 10 Killed Grip, Farmer Maggot's dog
68493 450' 11 Reached level 11
[Options]
Maximise effect of race/class bonuses : yes (birth_maximize)
Randomise the artifacts (except a very few) : no (birth_randarts)
Restrict the use of stairs/recall : no (birth_ironman)
Halve view and spell distances : no (birth_small_range)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Items always sell for 0 gold : yes (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Monsters chase recent locations : yes (birth_ai_smell)
Monsters act smarter in groups : yes (birth_ai_packs)
Monsters learn from their mistakes : yes (birth_ai_learn)
Monsters exploit player's weaknesses : no (birth_ai_cheat)
Monsters behave more intelligently (broken) : no (birth_ai_smart)
(birth_no_selling so I actually use everything I have, not sell them)