@Monkeyface: speed also increases damage proportionally. At 2x speed, you do 2x damage per turn. In a dragon out fight, the figure of merit is :
Damage*ENERGY*((HPMAXHPMIN)/HPMIN+1)
Where energy is the discounted speed (identical up to 24 or so, with rapidly diminishing returns after speed 30)
HPMIN is the minimum HP safe to have vs. your current enemy. For Morgoth, that's 600. You can normalize this by dividing by energy*damge for the current enemy.
