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Old December 16, 2019, 21:48   #4
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Originally Posted by Mark View Post
Also, I notice that in artifact.txt, the object_base for some artifacts are described as

base-object:soft armour:Soft Leather Armour
whereas in object_base.txt, soft armour reads:

name:soft armor:Soft Armor~
Does this not cause an issue with generating Hithlomir for an object_base that isn't defined, or does the code understand that

soft armor == soft armour
There is a specific function in the code, de_armour(), to deal with this
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