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Old February 10, 2018, 15:42   #10
droof
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Join Date: Dec 2013
Posts: 71
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The abstract screen approach is a fun idea. That sounds like a graphical equivalent of ncurses. If someone ever decided to pick that idea up, I'll use it

PDcurses works like a charm, that's great! I can compile for linux natively with ncurses and cross-compile for windows with pdcurses. Mac can probably do ncurses as well. PDcurses also supports SDL 1 and 2, very interesting if I can get the SDL library to cross-compile.

Now my GCU colors are messed up. My terminal only has 16 colors by default, so I'll optimize for those 16 colors and hope the Windows console build can use equivalent colors. Then back to the fun part, gameplay ^^

Thanks everyone!
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