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Old April 4, 2018, 02:16   #92
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 137
geoff_tewierik is on a distinguished road
Quote:
Originally Posted by Pete Mack View Post
Fire is the most useful elemental ring, if you already have rBase. Double acid resistance isn't very useful, since it usually does only half the damage of other elements. Among the others, fire is the most common attack.
Thanks Pete. I've not been able to wangle a second resist base armour item yet which would solve that problem without resorting to the ring.

Last nights playing got me to here.

Code:
  [Angband 4.1.2 Character Dump]

 Name   Pike         Age             25          Self  RB  CB  EB   Best
 Race   Half-Troll   Height       7'11"   STR:  18/40  +4  +3  +3 18/140
 Class  Warrior      Weight    18st 6lb   INT:  18/62  -4  -2  +4  18/42
 Title  Champion     Turns used:          WIS:     11  -2  -2  +5     12
 HP     490/490      Game        738762   DEX:  18/78  -4  +2  +5 18/108
 SP     0/0          Standard     93953   CON:     16  +3  +2  +2  18/50
                     Resting       2764

 Level                 36    Armor      [58,+85]    Saving Throw     47%
 Cur Exp           658570                           Stealth    Very Good
 Max Exp           658570    Melee       6d5,+38    Disarm - phys.   75%
 Adv Exp           660000    To-hit       84,+31    Disarm - magic   46%
                             Blows      6.2/turn    Magic Devices     38
 Gold              260784                           Searching        54%
 Burden          156.8 lb    Shoot to-dam    +23    Infravision   110 ft
 Overweight      -23.1 lb    To-hit       69,+33    Speed       x1.5 (5)
 Max Depth    2300' (L46)    Shots        1/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty bright red hair, and blue leprous skin.



rAcid:.......++.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+..+. Disen:....+........
rPois:...+......... pFear:....+.......+
rLite:..........+.. pBlnd:.....+...+...
rDark:............. pConf:.........+...
Sound:........+.... pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:.......++..+.
  ESP:............. Sear.:.........+...
Invis:.....+...+... Infra:......+....++
FrAct:....+.+...++. Tunn.:.............
Feath:...........+. Speed:+............
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:..........+..


  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
     Dropped by Mughash the Kobold Lord at 1600 feet (level 32)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     6.2 blows/round.
     With +0 STR and +2 DEX you would get 6.5 blows
     Average damage/round: 361.2.
     
b) a Heavy Crossbow of Power (x4) (+12,+23)
     Dropped by a nether wraith at 2100 feet (level 42)
     
c) a Ring of Damage (+0,+11)
     Found lying on the floor in a vault at 2100 feet (level 42)
     
d) a Ring of Resist Poison
     Dropped by a vampire lord at 2000 feet (level 40)
     
     Provides resistance to poison.
     
e) an Amulet of Weaponmastery (+3,+2) <+2>
     Found lying on the floor of a cavern at 1450 feet (level 29)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) a Lantern of True Sight (8490 turns)
     Found lying on the floor at 1750 feet (level 35)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+23] <+1, +2, +3>
     Found lying on the floor in a pit at 1650 feet (level 33)
     
     +1 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) the Cloak 'Holcolleth' [1,+7] <+2, +3>
     Dropped by a chaos drake at 2000 feet (level 40)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 82 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
i) a Small Metal Shield of Elvenkind [5,+17] <+2>
     Dropped by Medusa, the Gorgon at 2000 feet (level 40)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 1800 feet (level 36)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 84 to 165 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Khm, Son of Mm at 1100 feet (level 22)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Dropped by Adunaphel the Quiet at 2100 feet (level 42)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) 19 Potions of Cure Serious Wounds
b) 17 Potions of Cure Critical Wounds
c) 5 Potions of Healing
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) a Potion of Enlightenment
f) a Potion of Speed
g) 15 Scrolls of Phase Door
h) 6 Scrolls of Teleportation
i) a Scroll of Identify Rune
j) a Scroll of Banishment
k) 12 Scrolls of Satisfy Hunger
l) 4 Rods of Treasure Location (1 charging)
m) a Rod of Magic Mapping (charging)
n) a Rod of Frost Bolts
o) 2 Rods of Lightning Bolts
p) 4 Rods of Curing
q) 2 Rods of Teleport Other
r) a Rod of Recall
     Cannot be harmed by lightning.
     
s) 3 Wands of Teleport Other (22 charges)
t) 3 Staves of Teleportation (23 charges)




  [Character Quiver]

0) 15 Bolts of Slay Animal (1d5) (+8,+8)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 210.1 vs. animals, and 140 vs. others.
     25% chance of breaking upon contact.
     
1) 6 Bolts of Slay Dragon (1d5) (+9,+8)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 245.1 vs. dragons, and 140 vs. others.
     25% chance of breaking upon contact.
     
2) 9 Bolts of Wounding (1d5) (+12,+13)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 162.2.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 35 Potions of Cure Serious Wounds
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 20 Scrolls of Satisfy Hunger
d) 17 Scrolls of Word of Recall
e) 3 Rods of Treasure Location
f) a Staff of *Destruction* (2 charges)
g) 2 Staves of Curing (8 charges)
h) 6 Staves of Teleportation (43 charges)
i) a Ring of Flames [+10]
     Found lying on the floor at 1050 feet (level 21)
     
     Provides resistance to fire.
     
j) Law Dragon Scale Mail (-2) [36,+16]
     Found lying on the floor at 2000 feet (level 40)
     
     Provides resistance to sound, shards.
     
k) a Small Metal Shield of Elvenkind [5,+10] <+1>
     Dropped by a mature white dragon at 1700 feet (level 34)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid.
     
l) the Dagger of Rilia (2d4) (+14,+13)
     Dropped by Kavlax the Many-Headed at 2000 feet (level 40)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 7 to 12 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 302.4 vs. creatures not resistant to poison,
     302.4 vs. trolls, 302.4 vs. orcs, and 247.2 vs. others.
     
m) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 1700 feet (level 34)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 296.6 vs. creatures not resistant to fire,
     and 241.4 vs. others.
     
n) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by a death knight at 1950 feet (level 39)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.0 blows/round.
     With +2 STR and +0 DEX you would get 7.2 blows
     With +0 STR and +2 DEX you would get 7.2 blows
     Average damage/round: 368.9 vs. creatures not resistant to poison,
     338.8 vs. animals, and 308.7 vs. others.
     
o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Bullroarer the Hobbit at 550 feet (level 11)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +3 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 263.8 vs. trolls, 263.8 vs. orcs, and 207
     vs. others.
     
p) the Zweihander 'Mormegil' (3d6) (-15,-14) [-10] <-10>
     Dropped by Uvatha the Horseman at 2100 feet (level 42)
     
     -10 speed.
     Slays dragons (powerfully), undead.
     Branded with poison.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Sustains your life
     force.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     3.5 blows/round.
     With +4 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 169.2 vs. creatures not resistant to poison,
     251.6 vs. dragons, 169.2 vs. undead, and 87.1 vs. others.
     
q) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by Nr, the Dwarf at 1050 feet (level 21)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 278.7 vs. creatures not resistant to cold,
     278.7 vs. undead, and 239.8 vs. others.
     
r) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Ulfang the Black at 2000 feet (level 40)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 22 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
     Combat info:
     4.1 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 316.1 vs. creatures not resistant to fire,
     268.3 vs. evil creatures, and 220 vs. others.
     
s) 10 Seeker Bolts (4d5) (+3,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 164.8.
     25% chance of breaking upon contact.
     
t) 20 Mithril Bolts (3d5) (+0,+0)
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 131.8.
     25% chance of breaking upon contact.
     
u) 21 Seeker Arrows (4d4) (+0,+0) {ignore}


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       151     50'  Reached level 2
      1383    100'  Killed Grip, Farmer Maggot's Dog
      1383    100'  Reached level 3
      1383    100'  Reached level 4
      1724    150'  Reached level 5
      2352    150'  Reached level 6
      2732    150'  Killed Fang, Farmer Maggot's Dog
      3602    150'  Killed Sméagol
      3602    150'  Reached level 7
      4484    300'  Reached level 8
      5322    350'  Reached level 9
      5850    350'  Reached level 10
      5999    400'  Found the Phial of Galadriel (LOST)
      6536    400'  Reached level 11
      7957    400'  Reached level 12
      8889    450'  Reached level 13
     10655    500'  Killed Grishnákh, the Hill Orc
     10655    500'  Reached level 14
     10969    550'  Reached level 15
     11111    550'  Killed Bullroarer the Hobbit
     11111    550'  Found the Long Sword 'Elvagil'
     12364    550'  Reached level 16
     14130    550'  Killed Wormtongue, Agent of Saruman
     14297    800'  Reached level 17
     14981    800'  Reached level 18
     15165    800'  Killed Golfimbul, the Hill Orc Chief
     15447    800'  Reached level 19
     15809    800'  Killed Ufthak of Cirith Ungol
     16886    850'  Reached level 20
     18666    950'  Killed Orfax, Son of Boldor
     18666    950'  Reached level 21
     20234    950'  Reached level 22
     21039   1000'  Killed Lagduf, the Snaga
     21478   1000'  Found the Set of Gauntlets 'Paurhach' (LOST)
     22138   1000'  Reached level 23
     23417   1050'  Reached level 24
     24836   1050'  Killed Nár, the Dwarf
     24837   1050'  Found the Spear 'Nimloth'
     26096   1100'  Reached level 25
     27856   1100'  Killed Khîm, Son of Mîm
     27874   1100'  Found the Set of Leather Gloves 'Cammithrim'
     28399   1100'  Killed Boldor, King of the Yeeks
     29431   1150'  Killed Gorbag, the Orc Captain
     29501   1150'  Killed Lokkak, the Ogre Chieftain
     29501   1150'  Reached level 26
     31545   1200'  Killed Azog, King of the Uruk-Hai
     31629   1200'  Killed Bolg, Son of Azog
     32224   1200'  Killed Brodda, the Easterling
     34482   1200'  Killed Shagrat, the Orc Captain
     34794   1200'  Killed Lugdush, the Uruk
     34809   1200'  Killed Uglúk, the Uruk
     34914   1200'  Reached level 27
     37469   1200'  Killed Ibun, Son of Mîm
     38162   1200'  Killed Sangahyando of Umbar
     38360   1200'  Reached level 28
     38360   1200'  Reached level 29
     38360   1200'  Reached level 30
     38360   1200'  Reached level 31
     39658   1200'  Killed Angamaitë of Umbar
     47984   1550'  Reached level 32
     47984   1550'  Reached level 33
     49220   1600'  Killed Mughash the Kobold Lord
     49220   1600'  Found the Katana 'Aglarang'
     56318   1700'  Found the Dagger 'Narthanc'
     57141   1700'  Reached level 33
     63947   1800'  Found the Iron Helm 'Holhenneth'
     64889   1800'  Killed Bill the Stone Troll
     64895   1800'  Killed Tom the Stone Troll
     65015   1800'  Killed Bert the Stone Troll
     68998   1950'  Reached level 34
     68998   1950'  Reached level 35
     69800   1950'  Killed Beorn, the Shape-Changer
     70023   1950'  Found the Short Sword 'Dagmor'
     72057   2000'  Killed Ulfast, Son of Ulfang
     72249   2000'  Found the Cloak 'Holcolleth'
     72460   2000'  Killed The Queen Ant
     73279   2000'  Reached level 35
     73496   2000'  Reached level 35
     76019   2000'  Killed Ulwarth, Son of Ulfang
     76096   2000'  Killed Ulfang the Black
     76115   2000'  Found the Flail 'Totila'
     76428   2000'  Killed Kavlax the Many-Headed
     76428   2000'  Found the Dagger of Rilia
     77768   2000'  Reached level 35
     77806   2000'  Killed Medusa, the Gorgon
     78346   2000'  Reached level 35
     80782   2100'  Killed Adunaphel the Quiet
     80784   2100'  Found the Pair of Leather Boots of Radagast
     81013   2100'  Killed Uvatha the Horseman
     81013   2100'  Found the Zweihander 'Mormegil'
     81014   2100'  Killed Eöl, the Dark Elf
     81124   2100'  Killed Lorgan, Chief of the Easterlings
     82347   2100'  Killed Vargo, Tyrant of Fire
     82567   2100'  Reached level 36
     82717   2100'  Killed Draebor, the Imp
     83487   2100'  Reached level 36
     83685   2100'  Reached level 36
     85890   2150'  Killed Ren the Unclean
     85890   2150'  Reached level 36
     90348   2200'  Killed Gorlim, Betrayer of Barahir
     93001   2250'  Killed Itangast the Fire Drake


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
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