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Old May 8, 2018, 13:59   #100
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 136
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Had a very productive trip on my last dive into the dungeon. Lots of Uniques met their maker and now I have all these new toys to play with.

Rohirrim over LawSM due to extra Dex, but leaves a hole for Shards.

Still using Orome as its one of my only sources of speed, would prefer Wrath.

Prefer Colluin for its activation, haven't see the other two before IIRC.

Evenstar over the others due to Hold Life and its activation.

Had two Trickery in one dive, kept the better, hoping for a Weaponmastery.

And Buckland doesn't feel like it's doing as much damage as Amras, so may switch back, I have two piles of Mithril Arrows on the ground at my feet. Had seen a Light Crossbow of Harradrim and a Heavy Crossbow of Power x5 while down there and didn't pick them up.

Would Gorlim and Calris combine for double aggravate, or is that not done? Gorlim and Wrath gives me over 1000 vs Undead and I'm not yet maxed in stats.

Code:
  [Angband 4.1.2 Character Dump]


 Name   Pike         Age             30          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'3"   STR! 18/100  +4  +3  +2 18/190
 Class  Warrior      Weight    17st 3lb   INT:  18/68  -4  -2  +6  18/68
 Title  Hero         Turns used:          WIS:  18/53  -2  -2  +4  18/53
 HP     757/757      Game        631477   DEX! 18/100  -4  +2 +10 18/180
 SP     0/0          Standard     86054   CON:  18/78  +3  +2  +0 18/128
                     Resting       2021

 Level                 42    Armor      [82,+99]    Saving Throw     56%
 Cur Exp          2139469                           Stealth          Bad
 Max Exp          2139469    Melee       4d6,+65    Disarm - phys.  100%
 Adv Exp          2160000    To-hit       93,+52    Disarm - magic   63%
                             Blows      6.0/turn    Magic Devices     43
 Gold              177033                           Searching        61%
 Burden          221.8 lb    Shoot to-dam    +12    Infravision    70 ft
 Overweight       41.9 lb    To-hit       78,+54    Speed       x1.2 (2)
 Max Depth    2850' (L57)    Shots        2/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty bright red hair, and blue leprous skin.



rAcid:......+++.+.. Nexus:...........+.
rElec:......+++.... Nethr:....+........
rFire:+.....+++.... Chaos:.............
rCold:....+.+++.... Disen:........+....
rPois:.......+..... pFear:......+.....+
rLite:+............ pBlnd:.........+...
rDark:....+........ pConf:......+..+...
Sound:......+...... pStun:.............
Shard:............. HLife:....+........

Regen:....+.......+ Stea.:........+....
  ESP:............. Sear.:.........+...
Invis:+........+... Infra:+...........+
FrAct:..........+.. Tunn.:.............
Feath:+..........+. Speed:+............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+.......


  [Character Equipment]

a) the Spear of Orom�« (4d6) (+15,+15) <+4, +1>
     Dropped by Sméagol at 800 feet (level 16)
     
     +4 intelligence.
     +4 infravision.
     +4 speed.
     +1 light.
     Slays giants, animals.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     When activated, it turns rock into mud.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 670.2 vs. creatures not resistant to fire,
     670.2 vs. giants, 579.6 vs. animals, and 488.4 vs. others.
     
b) a Sling of Buckland (x4) (+17,+12) <+4, +1, +2>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +4 dexterity.
     +1 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Damage (+0,+15)
     Found lying on the floor at 2250 feet (level 45)
     
d) a Ring of Damage (+0,+10)
     Dropped by an apprentice at 2100 feet (level 42)
     
e) the Jewel 'Evenstar' <+2>
     Dropped by a kobold archer at 1800 feet (level 36)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 85.3%
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Dwar, Dog Lord of Waw at 2800 feet (level 56)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
h) the Cloak 'Colluin' [1,+15]
     Dropped by a great crystal drake at 2300 feet (level 46)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 133 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
i) a Large Metal Shield of Elvenkind [12,+14] <+2>
     Dropped by a ranger at 2350 feet (level 47)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 1750 feet (level 35)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 67 to 132 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
k) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Taken from a chest found at 2100 feet (level 42)
     
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it fires a magical arrow with damage 150.
     Takes 37 to 72 turns to recharge at your current speed.
     Your chance of success is 85.3%
     
l) a Pair of Steel Shod Boots of Stability [7,+12]
     Found lying on the floor at 2650 feet (level 53)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 19 Potions of Cure Serious Wounds
b) 23 Potions of Cure Critical Wounds
c) 2 Potions of Enlightenment
d) 15 Scrolls of Phase Door
e) 5 Scrolls of Satisfy Hunger
f) 2 Rods of Detection
     Cannot be harmed by lightning.
     
g) 3 Rods of Magic Mapping
h) a Rod of Teleport Other
i) a Rod of Recall
     Cannot be harmed by lightning.
     
j) a Wand of Teleport Other (2 charges)
k) 3 Staves of Mapping (17 charges)
l) a Staff of Teleportation (8 charges)
m) Law Dragon Scale Mail of Resistance (-2) [36,+26]
     Found lying on the floor at 2550 feet (level 51)
     
     Provides resistance to acid, lightning, fire, cold, sound, shards.
     
n) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 84 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
o) the Cloak of Thorongil [1,+10]
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
p) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Polyphemus, the Blind Cyclops at 2850 feet (level 57)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
q) the Iron Helm of Gorlim (+8,+8) [7,+10] <-3, -5>
     Dropped by a dracolich at 2750 feet (level 55)
     
     -3 intelligence.
     -3 wisdom.
     -5 searching skill.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Aggravates creatures nearby.  
     
r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by a priest at 1850 feet (level 37)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 490.9 vs. trolls, 490.9 vs. orcs, and 412.7
     vs. others.
     
s) the Beaked Axe of HĂ?Âșrin (3d6) (+12,+15) <+2, +1>
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     +2 strength.
     +2 constitution.
     +1 light.
     Slays demons (powerfully), dragons, trolls.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, fire.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 97 to 192 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Combat info:
     5.2 blows/round.
     With +1 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 540.7 vs. creatures not resistant to acid,
     665.3 vs. demons, 540.7 vs. dragons, 540.7 vs. trolls, and 415.5
     vs. others.
     
t) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 48 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 482.7 vs. creatures not resistant to cold,
     482.7 vs. orcs, and 405.1 vs. others.
     
u) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found under some rubble at 2850 feet (level 57)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 18 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Combat info:
     5.5 blows/round.
     With +3 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 548.8 vs. creatures not resistant to fire,
     483.9 vs. evil creatures, and 418.4 vs. others.
     




  [Character Quiver]

0) 2 Rounded Pebbles (1d2) (+5,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 163.8.
     25% chance of breaking upon contact.
     
1) 19 Rounded Pebbles of Slay Dragon (1d2) (+4,+11)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 360.2 vs. dragons, and 205.8 vs. others.
     25% chance of breaking upon contact.
     
2) a Mithril Shot (2d4) (+5,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 201.6.
     25% chance of breaking upon contact.
     
3) 18 Mithril Shots (2d4) (+7,+9)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 218.4.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 7 Potions of Speed
c) a Scroll of *Destruction*
d) 3 Wands of Teleport Other (24 charges)
e) an Amulet of Trickery <+3, +2, +6, +5>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +3 dexterity.
     +2 stealth.
     +6 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Amulet of Carlammas <+1, +3>
     Dropped by Harowen the Black Hand at 2700 feet (level 54)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 271 to 540 turns to recharge at your current speed.
     Your chance of success is 82.3%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Smaug the Golden at 2450 feet (level 49)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 121 to 240 turns to recharge at your current speed.
     Your chance of success is 82.3%
     
h) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Found lying on the floor in a pit at 1850 feet (level 37)
     
     +2 strength.
     +2 constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 60 turns to recharge at your current speed.
     Your chance of success is 86.6%
     
i) a Leather Shield of Elvenkind [8,+11] <+1>
     Dropped by a half-troll at 1650 feet (level 33)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid.
     
j) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+2] <+2, +3>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +2 intelligence.
     +2 dexterity.
     +2 stealth.
     +3 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 24 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
k) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     7.8 blows/round.
     With +0 STR and +2 DEX you would get 8.0 blows
     Average damage/round: 646.9 vs. undead, 594.9 vs. animals, 594.9
     vs. evil creatures, and 542.9 vs. others.
     
l) the Broad Sword 'AranrĂ?Âșth' (3d5) (+20,+12) <+4>
     Dropped by a ghost at 1650 feet (level 33)
     
     +4 dexterity.
     Slays demons, orcs.
     Provides resistance to cold.
     Cannot be harmed by acid.
     Slows your metabolism.  Feather Falling.  Prevents paralysis.  
     
     When activated, it creates a frost bolt with damage 12d8.
     Takes 60 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Combat info:
     5.5 blows/round.
     With +3 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 521.1 vs. demons, 521.1 vs. orcs, and 409
     vs. others.
     
m) the Bastard Sword of Ă?‰owyn (4d4) (+12,+16) <+4, +2>
     Dropped by a spirit naga at 1800 feet (level 36)
     
     +4 strength.
     +2 stealth.
     Slays undead (powerfully), giants, animals, evil creatures.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     5.5 blows/round.
     With +2 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 684.8 vs. undead, 561.6 vs. giants, 500 vs.
     animals, 500 vs. evil creatures, and 438.4 vs. others.
     
n) the Bastard Sword 'Calris' (5d4) (+0,+20) <+5> {cursed}
     Dropped by Lorgan, Chief of the Easterlings at 1650 feet (level
     33)
     
     It makes it hard to hit anything.
     +5 constitution.
     Slays dragons (powerfully), demons, trolls, evil creatures.
     Provides resistance to disenchantment.
     Cannot be harmed by acid.
     Aggravates creatures nearby.  
     
     Combat info:
     5.5 blows/round.
     With +2 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 781.9 vs. dragons, 629.3 vs. demons, 629.3
     vs. trolls, 553.3 vs. evil creatures, and 476.7 vs. others.
     
o) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
     Found lying on the floor at 1850 feet (level 37)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 562.1.
     
p) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by a dreadmaster at 1900 feet (level 38)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 742.2 vs. creatures not resistant to poison,
     958.2 vs. undead, 634.2 vs. evil creatures, and 526.2 vs. others.
     
q) the Beaked Axe of Th�©oden (2d6) (+8,+10) <+3>
     Dropped by Bolg, Son of Azog at 1700 feet (level 34)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 48 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Combat info:
     5.2 blows/round.
     With +1 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 446.5 vs. dragons, and 363.9 vs. others.
     
r) the Lochaber Axe 'Mundwine' (3d8) (+12,+17)
     Dropped by The Queen Ant at 1850 feet (level 37)
     
     Slays demons, animals, evil creatures.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 612.2 vs. demons, 530.7 vs. animals, 530.7
     vs. evil creatures, and 449.2 vs. others.
     
s) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by Wormtongue, Agent of Saruman at 1650 feet (level 33)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
t) 12 Seeker Bolts (4d5) (+8,+4)
u) 16 Mithril Bolts of Acid (3d5) (+7,+9)
     Branded with acid.
     Cannot be harmed by acid.
     
v) 14 Seeker Arrows (4d4) (+2,+6)
w) 5 Seeker Arrows of Frost (4d4) (+11,+9)
     Branded with cold.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       377     50'  Reached level 2
      1169    100'  Reached level 3
      1458    150'  Reached level 4
      1561    150'  Reached level 5
      1958    150'  Reached level 6
      2175    250'  Reached level 7
      2720    250'  Reached level 8
      3425    350'  Reached level 9
      3858    350'  Reached level 10
      4417    400'  Reached level 11
      5175    400'  Killed Mughash the Kobold Lord
      5242    400'  Reached level 12
      6042    450'  Killed Bullroarer the Hobbit
      6675    500'  Reached level 13
      7008    550'  Reached level 14
      7509    800'  Killed Grip, Farmer Maggot's Dog
      7580    800'  Reached level 15
      8198    800'  Killed Ulfast, Son of Ulfang
      8198    800'  Reached level 16
      8644    800'  Reached level 17
      9286    800'  Reached level 18
      9639    800'  Killed Fang, Farmer Maggot's Dog
      9862    800'  Killed Sm�©agol
      9865    800'  Found the Spear of Orom�«
     10136    800'  Reached level 19
     11551    950'  Reached level 20
     11823   1000'  Reached level 21
     12688   1000'  Reached level 22
     14231   1200'  Killed Gorbag, the Orc Captain
     14250   1200'  Reached level 23
     16125   1250'  Reached level 24
     17439   1350'  Reached level 25
     18259   1350'  Reached level 26
     20392   1400'  Found the Phial of Galadriel
     20416   1400'  Reached level 27
     21824   1650'  Found the Broad Sword 'AranrĂ?Âșth'
     21921   1650'  Killed Orfax, Son of Boldor
     22011   1650'  Killed Rogrog the Black Troll
     22011   1650'  Reached level 28
     22205   1650'  Reached level 29
     22373   1650'  Killed Boldor, King of the Yeeks
     22404   1650'  Found the Dagger 'Belangil' (LOST)
     22584   1650'  Killed Wormtongue, Agent of Saruman
     22585   1650'  Found the Short Bow of Amras
     22826   1650'  Killed Lorgan, Chief of the Easterlings
     22849   1650'  Found the Bastard Sword 'Calris'
     24297   1600'  Found the Scimitar 'Haradekket'
     24429   1600'  Reached level 30
     25674   1700'  Killed Bolg, Son of Azog
     25674   1700'  Found the Beaked Axe of Th�©oden
     26306   1700'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
     26356   1700'  Killed Beorn, the Shape-Changer
     26510   1700'  Killed Ufthak of Cirith Ungol
     26944   1750'  Reached level 31
     27435   1750'  Killed Ibun, Son of MĂ?Âźm
     28133   1750'  Found the Set of Gauntlets 'Paurhach' (LOST)
     29705   1750'  Found the Iron Helm 'Holhenneth'
     31319   1800'  Found the Jewel 'Evenstar'
     32144   1850'  Killed The Queen Ant
     32147   1850'  Found the Lochaber Axe 'Mundwine'
     32254   1850'  Killed Adunaphel the Quiet
     32254   1850'  Reached level 32
     34286   1850'  Killed Uvatha the Horseman
     35807   1850'  Found the Katana 'Aglarang'
     36109   1850'  Found the Long Sword 'Elvagil'
     37524   1850'  Killed Brodda, the Easterling
     37719   1850'  Killed Golfimbul, the Hill Orc Chief
     37721   1850'  Killed GrishnĂ?ÂĄkh, the Hill Orc
     38348   1800'  Killed UglĂ?Âșk, the Uruk
     38353   1800'  Killed Lugdush, the Uruk
     38490   1800'  Found the Bastard Sword of Ă?‰owyn
     39296   1800'  Reached level 33
     40309   1850'  Found the Leather Shield of the Haradrim
     41814   1850'  Killed KhĂ?Âźm, Son of MĂ?Âźm
     41822   1850'  Killed MĂ?Âźm, Betrayer of Turin
     41822   1850'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     41823   1850'  Found the Set of Gauntlets 'Paurnen' (LOST)
     42904   1900'  Found the Trident of Wrath
     43010   1900'  Killed Lokkak, the Ogre Chieftain
     43408   1900'  Killed Angamait�« of Umbar
     43413   1900'  Killed Sangahyando of Umbar
     44644   1900'  Killed Castamir the Usurper
     44762   1900'  Killed Ulwarth, Son of Ulfang
     45564   1900'  Killed NĂ?ÂĄr, the Dwarf
     47332   1950'  Reached level 34
     47906   1950'  Killed Bert the Stone Troll
     47916   1950'  Killed Bill the Stone Troll
     47934   1950'  Killed Tom the Stone Troll
     51166   2000'  Found the Pair of Leather Boots of Wormtongue
     51259   2000'  Reached level 35
     51335   2000'  Killed Vargo, Tyrant of Fire
     53683   2100'  Found the Set of Caestus of Fingolfin
     55698   2200'  Reached level 36
     58104   2250'  Reached level 37
     58638   2250'  Killed Quaker, Master of Earth
     59258   2300'  Found the Cloak 'Colluin'
     60825   2350'  Killed Medusa, the Gorgon
     61092   2350'  Reached level 38
     61100   2350'  Killed Ariel, Queen of Air
     62130   2400'  Killed Akhorahil the Blind
     62146   2400'  Found the Iron Crown of BerĂ?Âșthiel (LOST)
     62935   2400'  Killed Kavlax the Many-Headed
     63797   2450'  Killed Smaug the Golden
     63799   2450'  Found the Hard Leather Armour of Himring
     64013   2450'  Reached level 39
     67113   2550'  Killed Ren the Unclean
     68072   2550'  Killed Scatha the Worm
     68100   2550'  Reached level 40
     70559   2600'  Killed Waldern, King of Water
     74227   2650'  Killed Ji Indur Dawndeath
     75490   2650'  Killed Draebor, the Imp
     76382   2700'  Killed Harowen the Black Hand
     76394   2700'  Found the Amulet of Carlammas
     77906   2700'  Reached level 41
     78471   2750'  Killed Ar-PharazĂ?Žn the Golden
     78992   2750'  Found the Cloak of Thorongil
     79777   2750'  Found the Iron Helm of Gorlim
     80114   2750'  Killed The Phoenix
     80198   2750'  Reached level 42
     83146   2800'  Killed Dwar, Dog Lord of Waw
     83166   2800'  Found the Short Sword 'Dagmor' (LOST)
     83217   2800'  Found the Metal Brigandine Armour of the Rohirrim
     84572   2850'  Killed Polyphemus, the Blind Cyclops
     84572   2850'  Found the Metal Cap of Thengel
     84753   2850'  Found the Beaked Axe of HĂ?Âșrin
     84899   2850'  Found the Lucerne Hammer 'Turmil'
     84951   2850'  Found the Cloak of Thingol
     85066   2850'  Found the Flail 'Totila'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
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