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Old December 20, 2010, 21:53   #20
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The reason to not mine is that the return on game-time invested is minimal, and in the meantime more (awake) monsters are spawning. Logistically, mining doesn't really make sense, but it doesn't hurt flavor-wise so I have no problem with it. New players will quickly learn that there are more efficient ways to make cash which don't require them to carry diggers.

If you want to add the occasional bonanza payout, import treasure pits (filled with creeping coins). In my experience they tend to pay out 5-30k depending on composition.
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