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Old April 30, 2013, 19:21   #13
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Join Date: Dec 2007
Location: Poland, Katowice
Age: 27
Posts: 589
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Originally Posted by fph View Post
Personally, I would get rid of the whole monster memory mini-game, and make everything known by default.

It is a subsystem that adds no value to experienced players, and its only noticeable effect is to unfairly kill newcomers that have no idea that dracolisks breathe nexus, master mystics paralize, or titans are heavy melee hitters.
Dunno. I actually enjoyed lugging along a Rod of Probing just to learn more and more about the dungeon's denizens. It's another thing you need to prepared for, simply - the first time I survived for a prolonged time at DLVL99 (and the first time I killed all uniques minus Morgy) I actually had almost no monster info about things deeper than DLVL 40 or so.
If you can convincingly pretend you're crazy, you probably are.
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