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Old January 5, 2011, 15:54   #24
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Originally Posted by Nomad View Post

Unfortunately, tile dimensions are hard-coded and can't be changed just using pref files, so you need someone to code you an option to use 64x64 tiles. The only way you could test them in-game at the moment would be to shrink them down to half size and use them in place of the 32x32 tiles.
I figured there would have to be some tweaking to the codes for the 64x64 tiles to work. Until someone voulenteers to do that, I'll continue to paint the tileset.
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