Thread: Sil 1.1
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Old September 4, 2012, 11:01   #8
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Originally Posted by debo View Post
Some things are missing that I expected (cruel blow / etc having effects dependent on proportion of HP damage inflicted, Morgoth getting some more significant abilities)
These are still on the to-do list, but we thought the changelist was more than long enough for a release and we wanted to get the important changes out to the players. We also wanted to get on with adding two major new features to the game, but I'll explain more about that in a new thread later.
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