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Old May 31, 2009, 06:05   #38
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 137
geoff_tewierik is on a distinguished road
I swear my wife has something going on with RNG. Everytime she distracts me from the game to have a conversation, or even just talk at me, I end up killed.

I was f'n stoked with this character too, made it to 1050' on my first dive, had Eorlingas, was rocking around a superb felling level which I'd !enlightened and found a diagonal vault. Went and chased down new items I hadn't Id'd yet, found Holhenneth and some !CCW so went and had a crack at the vault. Had a -TelOth and a straight corridor, zapping away shit I didn't need to fight so I could access the vault without getting in harms way, then my wife talks at me and instead of quaffing a !CCW I use a _Teleport and fail and the friggen Stone Giant does me in.

I swear, about 90% of my deaths are due to my wife.

Code:
  [Angband 3.1.1 dev (r1415) Character Dump]

 Name   Pike                                     Self  RB  CB  EB   Best
 Sex    Male         Age             58   STR:     17  +1  +5  +4  18/90
 Race   Dunadan      Height          85   INT:     13  +2  -2  +2     15
 Class  Warrior      Weight         210   WIS:     10  +2  -2  +2     12
 Title  Veteran      Social     Unknown   DEX:     17  +2  +2  +2  18/50
 HP     -5/304       Maximize         Y   CON:     15  +3  +2  +0  18/20
 SP     0/0                               CHR:     10  +2  -1  +0     11


 Level               23   Armor     [15,+5]     Saving Throw         47%
 Cur Exp          17719   Fight     (+7,+5)     Stealth             Fair
 Max Exp          17719   Melee   (+20,+26)     Fighting          Heroic
 Adv Exp          18360   Shoot    (+12,+6)     Shooting          Heroic
 MaxDepth   1350' (L27)   Blows      1/turn     Disarming            54%
 Turns           143207   Shots      1/turn     Magic Device   Very Good
 Gold              1384   Infra        0 ft     Perception       1 in 25
 Burden       151.7 lbs   Speed           2     Searching            27%

 You are the illegitimate but acknowledged child of a Serf.  You are
 the black sheep of the family.  You have green eyes, straight brown
 hair, and an average complexion.


 Acid:....+........ Confu:.........+...
 Elec:............. Sound:.............
 Fire:............. Shard:.............
 Cold:............. Nexus:.............
 Pois:............. Nethr:.............
 Fear:+............ Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:.........+... Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.........+...
Invis:+........+... Infra:.............
FrAct:..+.......... Tunn.:.............
HLife:............. Speed:+............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You have slain the Blue dragon bat.
> It hurls a boulder at you!
> The Stone giant picks up a Moonstone Ring {unknown}.
> You smite the Stone giant.
> You miss the Stone giant.
> The Stone giant hits you.
> You smite the Stone giant.
> The Stone giant hurls a boulder at you!
> You smite the Stone giant.
> The Stone giant hits you.
> You smite the Stone giant.
> The Stone giant hits you.
> You failed to use the staff properly.
> The Stone giant hurls a boulder at you!
> You die.

Killed by a Stone giant.

  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+13,+21) (+2)
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 60.5 vs. evil creatures, 76 vs. orcs, 76 vs.
     trolls, and 45 vs. others.
     
b) a Short Bow (x2) (+5,+6)
c) a Jasper Ring of Free Action
     Prevents paralysis.
     
d) a Jade Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
e) a Brass Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Wooden Torch (2885 turns)
     Radius 2 light, reduced when running out of fuel.
g) Hard Leather Armour (-1) [8,-8]
h) a Cloak [1,+1]
i) (nothing)
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 67 to 132 turns to recharge at your current speed.
     
k) a Set of Leather Gloves [1,-1]
l) (nothing)


  [Character Inventory]

a) 4 Rations of Food
     
b) a Flask of oil
     
c) 3 Violet Potions of Cure Critical Wounds
     
d) a Shimmering Potion of Boldness
e) 3 Scrolls titled "servus sharus" of Phase Door
f) a Scroll titled "adsum pose" of Teleport Level
g) 6 Scrolls titled "se expio" of Treasure Detection
h) 13 Scrolls titled "trigo ae intus" of Door/Stair Location
i) 2 Scrolls titled "co sa infidus" of Word of Recall
j) 2 Titanium Rods of Trap Location
k) a Cast Iron Wand of Clone Monster (7 charges)
     
l) a Silver Wand of Teleport Other (8 charges)
     
m) a Teak Staff of Mapping (7 charges)
     
n) an Aspen Staff of Cure Light Wounds (10 charges)
     
o) a Balsa Staff of Starlight (9 charges)
     
p) a Birch Staff of Teleportation (6 charges)
     
q) a Silver Staff of Identify (0 charges)
r) a Mulberry Staff of Slow Monsters (6 charges)
     
s) 2 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
t) Bar Chain Mail (-2) [18,+2]
u) a Hard Leather Cap of Wisdom [2,+5] (+1)
     +1 wisdom.
     Sustains wisdom.
     
v) a Rapier of Venom (1d6) (+7,+11)
     Branded with venom.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 26.2 vs. creatures not resistant to poison, 
     and 18.9 vs. others.
     
w) 3 Arrows (1d4) (+4,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 21.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Scrolls titled "lo charguo" of Enchant Weapon To-Dam
b) 2 Silver Staves of Identify (0 charges)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5054     50'    2   Reached level 2
      7907     50'    3   Reached level 3
     14222    200'    3   Killed Fang, Farmer Maggot's dog
     14222    200'    4   Reached level 4
     21094    200'    5   Reached level 5
     31809    350'    6   Reached level 6
     35517    450'    7   Reached level 7
     35557    450'    8   Reached level 8
     45153    500'    9   Reached level 9
     47064    500'   10   Reached level 10
     53952    700'   11   Reached level 11
     65059    800'   12   Reached level 12
     76709    850'   13   Reached level 13
     81196    850'   14   Reached level 14
     86787   1000'   15   Reached level 15
     91408   1050'   16   Reached level 16
     93684   1050'   16   Found The Lance of Eorlingas
     95049   1050'   17   Reached level 17
     97060   1100'   18   Reached level 18
     98767   1100'   19   Reached level 19
     99250      0'   19   Killed Farmer Maggot
    103436   1100'   20   Reached level 20
    116966   1100'   21   Reached level 21
    129924   1350'   21   Killed Sangahyando of Umbar
    131375   1350'   21   Found The Iron Helm 'Holhenneth'
    133861   1350'   21   Killed Ulfast, Son of Ulfang
    134644   1350'   22   Reached level 22
    137626   1350'   23   Reached level 23
    140761   1350'   23   Killed Nar, the Dwarf
    141103   1350'   23   Killed Grip, Farmer Maggot's dog


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
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