Thread: Comp 225
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Old October 25, 2019, 19:21   #13
Derakon
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I would assume that realtime Angband would be more conservative than turn-based. In turn-based you can know with a high degree of precision how much danger you will be in on your next turn if you take a given action. In realtime you can't make that analysis and have to be able to fall back to "generally safe" actions (like teleport, teleport other, heal, etc.). The main consequence then would be that you can't afford to be a mage with +0 base speed at dungeon level 98, or similarly absurdly dangerous scenarios.
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