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Old April 12, 2013, 17:03   #5
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I like the idea of just removing to-hit bonuses from ammo. It's needless complexity IMO. While, yes, I could imagine a self-guiding ammo type (or just ammo that's more/less better-made), I really don't think we need compounding bonuses from the bow and the ammo together. Honestly I think getting rid of the to-dam bonus would also be a good idea but that would require significantly more rebalancing work.
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