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Old November 17, 2014, 13:28   #5
Raajaton
Swordsman
 
Join Date: May 2012
Posts: 296
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Quote:
Originally Posted by Arendil View Post
Sil definitely deserves full scale roguelike build upon that engine. By full scale I mean wilderness, towns, multiple dungeons, quests, etc.
It's a great dungeon crawler as it is, but I'd love to see some grander scale.
I agree that it would be an awesome game, but it definitely wouldn't be Sil. I think Sil is the perfect sized game for what it attempts to achieve (and achieves quite successfully).

However it would be cool to see what a variant maintainer could do with implementing Sil's mechanics into a larger and longer roguelike.
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