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Old February 9, 2017, 09:02   #7
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Join Date: Oct 2011
Location: Toronto, Canada
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Originally Posted by ripforareason View Post
I had guessed it had something to do with the "depth" figure, I believe I read somewhere on here at one point that there was some sort of artefact smoothing that made you less likely to find artefacts the more you found, so that items with a low depth (Fingon has depth 8 for example) tend to be found in the midgame, but by the time you reach 950' you have a lower probability of finding artefacts anyway, due to all the ones you've previously found, making you basically never see a Ringil, Celeg, and so on.
The artifact smoothing also causes problems, yes. But even if that were gone, the mechanic I mentioned above would probably make it somewhat tricky to understand what tweaking the rarity numbers in artefact.txt actually does.
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