Thread: ToME Guide
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Old October 12, 2018, 21:39   #10
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I can't remember if LordDimwit's guide covers the "fast path", but here's a TL;DR.
  • Choose 99 quests as character creation. (You will suffer for this later, but hopefully -- by then -- you'll have the tools to deal with it.)
  • Go to (C)haracter sheet. Change to "Running" and "Berserker" (fighter types) or "Coward" (spellcaster)
  • Buy a Lantern.
  • Do the bandit quest immediately at L1. Most characters can do it even if it may be a bit annoying with the 'teleporting' thieves. If not, then walk to the wilderness the slow way, kill rats, etc. until you get a bit higher level. Might want to buy food & light first. Or just accept that you'll need a lucky hit or two in the quest and just restart if you don't.
  • You'll exit at level 4 or 5.
  • Sell the loot, buy a shovel and a few ?PhaseDoor and maybe a ?Teleport/?WoR or two (depending on your luck, the L10 Bandit's drop can actually vary quite wildly, but it's usually just a mildly enchanted dagger.).
  • Go to the Barrow-Downs
  • If you get a princess quest, try to complete it. Use the ?PhaseDoor to escape if you get in (escapable) trouble. If you die, meh. Just start again.
  • Choose the reward with the best sell-value.
  • Ignore any Lost Sword quests, skipping to the next level as soon as you see down stairs. Perhaps consider killing a few of the quest monsters to gain XP (they're usually quite OoD) -- you'll usually be forced to anyway.
  • (You should have gained a few levels during all of this.)
  • Once you have 2-3 items that you reckon would be 10k+ each, go to town using your ?WoR. Sell them and buy ?Teleportation (20+) and a lot of food + light.
  • (You should be about L10-15 at this point. If not, do a little more of the Barrow-Downs.)
  • Start traveling to Gondolin using the overhead map. Avoid any water squares, etc. If you get ambushed, use ?Teleportation (repeatedly, if necessary) to get to the edge of the map and try to escape that way. If you can't -- well, you've only spent 10-15 minutes, so just restart.
  • In Gondolin, use the "level teleport service" to go to "Orc Cave 21" (depending on 'friendliness' status this can cost anywhere from 10k-30k gold IIRC). Go through that level slowly making sure to grab the Thalke-something armor, the Maedhros sword and the artifact gloves.
  • Get a few !Speed
  • Go to Maze 37(?), again via the teleportation service in Gondolin. Kill the Minotaur and take his helm.
... win.


Disclaimer: I only play the Theme module for any length of time, not the 'standard' ToME module. The wilderness is harsher in that mod IIRC, so the above should actually work better in 'vanilla'.

This is the basic route for all my characters, though I have a somewhat limited set of classes that I play:
[LIST][*] Warrior+Anti-magic (or Unbeliever)[*] Ascetic (Theme mod). There's a potential variation here with Zombie+Easterling+Anti-magic+Barehand from Lost Sword which may theoretically be better because of NO_STUN. (I should really get around to adding NO_STUN on equipment...)[*] Possessor: The 'standard' progression for me here is: Player body until you kill the Minotaur in the Maze. You'll want to pump Corpse-preservation/Possesion to reasonable levels to hopefully get a corpse. If you do -- possess his body. If he doesn't drop a corpse, you'll have to try to compensate by getting enough !Speed and !Healing/whatever. Then go get Eöl's corpse. (The thing to remember here is that even if you're eventually going Barehand combat you can wield weapons with as little as 0.1 in Weaponmastery and Maedhros' sword has huge bonuses. They + speed should be enough to kill Eöl and Eöl has some basic summons to help if you're going bare-hand.). If you're going with weapons, you'll probably top out with Watcher in the Water or DarkGod or Marylene (joke_monsters). If you're going Bare-hand you'll eventually want a GWoP or Ancalagon's corpse -- when in doubt go for any greater dragon that can summon more dragons! (There's actually a potential further choice here: If you've 'saved' Lost Sword quests and go back to do them you can actually go for Anti-magic, but this get really tricky wrt. equipment slots and Anti-magic skill.)
  • Barehand: ) or Theme+get DarkGod or Ingeborg's corpse)
  • Sorcerer who worships Melkor. If you want a sturdier character, Warper is basically the best Mage-type character. (However, it's hard to beat Udun in terms of magical power -- though there's this incredibly annoying tendency for the really big spells being unavailable on "special-enough" levels... I presume to avoid making them completely trivial.) If you're feeling really cheesy you can try to go for Symbiosis @35/0.5 through the Lost Sword quests and get a Master Quylthulg which can be (ab)used to endlessly summon ancient dragons and shares damage 50:50 with you...

... anyway. There's a lot of mechanics in this game.


Oh, yes, and stealing. If you have a character that can get any sort of decent DEX (18+) and you have a few minutes to spare, you'll want to maximize DEX at character creation. As the very first thing you do in game, go to the Black Market to check for 'interesting' rings or amulets (Flying, Extra Attacks, Speed, whatever) and try to steal it. Actually, one of the best items to steal is anything that's low-weight that boosts your DEX so you can steal even more. If you fail, just restart the game immediately. If you succeed... well, you now have a huge advantage starting out...

(Personally I think this is so scummy that I have considered just removing stealing entirely... or perhaps 'balance' it with an always-75%-chance-of-failure. It's ridiculously abusable once you get to really high DEX. You can actually macro the sequence to steal 1 (amount) of the top item in the shop and just auto-destroy non-artifact speed rings and end up with +10 speed/attacks, etc. rings if you just continually steal from Speed Ring shops or even Rare Jewelry shops.)

Last edited by AnonymousHero; October 12, 2018 at 22:19.
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