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Old February 18, 2011, 19:26   #4
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Join Date: Sep 2008
Location: Seattle, WA, USA
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Originally Posted by Derakon View Post
Additive resistance is exactly what armor currently does. You get damage reduction linearly proportional to your AC up to an AC of 250 and damage reduction of 60%.

This isn't messaged anywhere in the game, mind you.
It kind of is, but it isn't really consistent with other resistances. It offers no protection from side effects, it's added to temp resistances (bless, shield) instead of multiplied, and temp resistances don't let you exceed the maximum. And, like you said, it isn't displayed as a resistance in the same way the others are. It's a resistance in the same way FF is gravity resistance.

If you were to make it more consistent with other resistances, what would you do? And do you think it would benefit in any way from being made more consistent or is physical damage different enough that it should be handled in this substantially different fashion?
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