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Old July 23, 2016, 17:32   #2
Pete Mack
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Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,754
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I recall talking to a game developer about this once. (Not about angband, but about how achievements are chosen.) It turns out, Achievements are mostly intended to reward the casual or beginning players, not the expert player. So most achievements are for really easy activities, with only a handful for difficult targets. Many are actually hints on ow to play th game. So an example would be "make first trip to level 7 or deeper and return, or "kill 5 uniques in one game".
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