Thread: Ambient noises
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Old September 10, 2018, 04:21   #5
wobbly
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Quote:
Originally Posted by Gwarl View Post
I don't think we have noise mechanically.

fighting should wake up nearby monsters, it's probably quite loud. As should lightning balls and the like. But they don't.

I'd just stick with announcing things to the player.
Sang had a noise system. It's quite nice but I think stealth had a reputation for being a bit too hard in Sang. O/FA has something but never looked what. Something stirs monsters when you attack groups, you notice it in game.

Last edited by wobbly; September 10, 2018 at 08:42.
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