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Old May 4, 2009, 09:44   #5
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 137
geoff_tewierik is on a distinguished road
Cracked out the latest nightly build.

Noticed one or two changes straight up. Will try and keep up to date witht hem just for the sake of it. Didn't last too long though.

Code:
[Angband 3.1.1 dev (r1376) Character Dump]

 Name   Pike                                     Self  RB  CB  EB   Best
 Sex    Male         Age             61   Str:     18  +1  +5  +1  18/70  18/60
 Race   Dunadan      Height          77   INT:     10  +2  -2  +0     10
 Class  Warrior      Weight         180   WIS:     10  +2  -2  +0     10
 Title  Swordsman    Social     Outcast   DEX:     17  +2  +2  +0  18/30
 HP     -3/110       Maximize         Y   CON:     14  +3  +2  +0  18/10
 SP     0/0                               Chr:     10  +2  -1  +0     11      9


 Level               11   Armor      [3,+1]     Saving Throw         35%
 Cur Exp           1095   Fight     (+4,+3)     Stealth             Fair
 Max Exp           1095   Melee     (+4,+3)     Fighting          Superb
 Adv Exp           1170   Shoot     (+4,+0)     Shooting          Superb
 MaxDepth    500' (L10)   Blows      4/turn     Disarming            40%
 Turns            51653   Shots      0/turn     Magic Device        Good
 Gold              1385   Infra        0 ft     Perception       1 in 35
 Burden        95.6 lbs   Speed      Normal     Searching            17%

 You are the illegitimate and unacknowledged child of a Yeoman.  You
 are a credit to the family.  You have dark brown eyes, straight black
 hair, and a very dark complexion.


 Acid:............. Confu:.............
 Elec:............. Sound:.............
 Fire:............. Shard:.............
 Cold:............. Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:...+.........
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Black ogre hits you.
> *** LOW HITPOINT WARNING! ***
> The Black ogre misses you.
> You feel much better.
> You have 3 Dark Green Potions of Cure Serious Wounds (c).
> The Tiger claws you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Tiger bites you.
> *** LOW HITPOINT WARNING! ***
> The Giant salamander bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The Tiger claws you.
> You die.

Killed by a Tiger.

  [Character Equipment]

a) a Whip (1d3) (+0,+0)
     Combat info:
     4 blows/round.
     Average damage/round: 5.
     
b) (nothing)
c) a Platinum Ring of Strength (+1)
     +1 strength.
     Sustains strength.
     
d) a Tortoise Shell Ring of Slow Digestion
     Slows your metabolism.
     
e) (nothing)
f) a Wooden Torch (3969 turns)
     Radius 2 light, reduced when running out of fuel.
g) (nothing)
h) a Cloak [1,-1]
i) (nothing)
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) (nothing)


  [Character Inventory]

a) 6 Rations of Food
     
b) 8 Flasks of oil
     
c) 3 Dark Green Potions of Cure Serious Wounds
     
d) a Pink Speckled Potion of Berserk Strength
e) 2 Scrolls titled "os prabi dego" of Magic Mapping
f) a Scroll titled "teguo descons" of Trap Detection
g) a Scroll titled "rem patiose" of Word of Recall
h) 2 Scrolls titled "paltus les" of Detect Invisible
i) a Nickel Wand of Stinking Cloud (13 charges)
     
j) a Birch Staff of Identify (3 charges)
     
k) 3 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
l) Soft Leather Armour [4,+2]
m) a Hard Leather Cap [2,-4]
n) a Pair of Leather Boots [2,-2]
o) a Cutlass (1d8) (+3,+2)
     Combat info:
     2 blows/round.
     Average damage/round: 9.7.
     
p) a Cutlass (1d8) (+1,+1)
     Combat info:
     2 blows/round.
     Average damage/round: 8.7.
     
q) a Short Bow (x2) (+4,+2)
r) 25 Rounded Pebbles (1d2) (-1,-5)
s) 30 Iron Shots (1d4) (+0,+0)


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
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