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Old January 19, 2017, 23:05   #17
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Originally Posted by Nick View Post
There's also the consideration that we don't know for sure exactly what architecture the game will "need" to run on in the future. So it will be staying integer only for now.
Heh. I don't think it's particularly likely that there'll be many new platforms without (at least emulated) floating point . Doesn't C89 actually mandate floating point support?
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