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Old June 24, 2018, 01:00   #6
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O is definitely the one I'd start with, since the main changes are in how combat works and what item stats are. Combat rules are fairly localized within the game code, and item stats can be changed without any code at all.

Plus, S uses O-style combat (I forget if NPP does as well), so you'd want to build it on top of O anyway.
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