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Old January 29, 2019, 21:02   #18
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Originally Posted by Derakon View Post
Note that this will have the odd behavior of "filling you up" to Hungry if you trigger the trap when Weak.

I guess the ideal would be to subtract some amount from the player's hunger counter, but I'm not familiar enough with how these effect specifications work to know if that's possible.
Probably the correct thing to do, in fact, is to set hunger as another player timed status effect - this should work fine now there is no gorged status.

Filing that now.
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