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Old July 13, 2007, 10:51   #7
Psi
Knight
 
Join Date: Apr 2007
Location: Surrey, UK
Age: 42
Posts: 870
Psi is on a distinguished road
Quote:
Originally Posted by Hugo View Post
I don't see this as a major problem. And I don't agree that you "need" to heal up after a level gain. If you were okay wandering in the dungeon with 36 hit points before leveling, why do you suddenly feel the need to heal *AFTER* destroying a nasty, while on the same dungeon level? Monsters don't get more dangerous just because you gain a CLevel!
Not sure it is in V or not, but isn't there some AI out there with packs that means they will actively chase you if you are injured rather than waiting to ambush you in a room? If that is the case then losing full HP on leveling up could make a difference...
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