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Old September 16, 2010, 16:27   #9
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Originally Posted by Magnate View Post
I think there is a ticket somewhere to introduce more terrain types, but there isn't currently a dev particularly interested in coding it up AFAIK.
This is because Takkaria's view of what terrain should do was weird... he didn't want to have any game play effects AFAIK. So it seems like a lot of work for little (no?) gain.

For my part I would rather get rid of Featherfall and use the free space in the UI/feature set to do something better.
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