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Old July 5, 2016, 12:45   #3
Estie
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Join Date: Apr 2008
Location: Germany
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Gief dump!

The old ranged problem: if it doesnt do more damage than melee, noone is going to bother with the ammo hassle, if it does, it makes the endfight easy where hassle doesnt matter. I had suggested before to give S&M ( !! omg, hasnīt anyone noticed this yet ?) some extra protection versus ammo, but how about this:

Make a few of the tough uniques "guardians", who have to be killed before S can be encountered. That would mean more important fights worthy of special ammo (and other consumables for that matter). If there is no reason to kill hard uniques, force the issue ?
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