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Old February 24, 2017, 11:48   #35
PowerWyrm
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Round #1: slings

Pretty straightforward: nothing can beat a sling of buckland with 2 extra might/shots.

With the best artifact, a warrior does:
3 shots/round.
Hits targets up to 140 feet away.
Average damage/round: 653.7 vs. animals, and 435.9 vs. others.

Now with an archer (same as ranger, but gets the +2 extra shots with all shooters):
5 shots/round.
Hits targets up to 140 feet away.
Average damage/round: 1069 vs. animals, and 712.5 vs. others.

This is ridiculous. Sentence: Buckland slings get nerfed -- only +1 extra shot allowed.

Our archer now does:
4 shots/round.
Hits targets up to 140 feet away.
Average damage/round: 855.2 vs. animals, and 570 vs. others.

Still too high, but this will do for now. For our warrior, the damage becomes:
- 290.6 vs all with the artifact
- 451.4 vs all, 677.2 vs evil with heavily enchanted mithril shots of holy might

I like the result: a perfect combination is on par with melee, and the artifact ammo is way less powerful than before.
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Last edited by PowerWyrm; February 24, 2017 at 12:22.
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