Thread: 4.2.1 Mage WIP
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Old July 14, 2020, 19:59   #1
bdgamer
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Join Date: Nov 2015
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4.2.1 Mage WIP

After getting my first 4.2.1 win with a paladin, I decided to go back and give a high elf mage a try again.

I am down to DL18, and things are off to a decent start with a wand of drain life, and a broad sword that is a pretty solid stat stick with r-pois and r-disenchant this early.

Code:
  [Angband 4.2.1 Character Dump]

 Name   Ereldur      Age            123          Self  RB  CB  EB   Best
 Race   High-Elf     Height       5'11"   STR:     17  +1  -3  +0     15
 Class  Mage         Weight    12st 1lb   INT:     16  +3  +3  +1  18/50
 Title  Illusionist  Turns used:          WIS:     10  -1  +0  +0      9
 HP     121/121      Game        290751   DEX:     10  +3  +0  +4     17
 SP     39/39        Standard     28084   CON:     16  +1  -2  +0     15
                     Resting      12651

 Level                 19    Armor      [19,+39]    Saving Throw     68%
 Cur Exp             5522                           Stealth       Superb
 Max Exp             5522    Melee        3d5,+8    Disarm - phys.   52%
 Adv Exp             6380    To-hit        24,+6    Disarm - magic   63%
                             Blows      1.0/turn    Magic Devices     84
 Gold                9919                           Searching        42%
 Burden           85.7 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -16.2 lb    To-hit        24,+1    Speed         Normal
 Max Depth     900' (L18)    Shots      0.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:......+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:+............ HLife:.............
Light:+...........+ Regen:+............
 Dark:......+......   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:..........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:..+...++.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:+...........+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Broad Sword of Culkar (3d5) (+5,+14) <+1>
     Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18)
     
     +1 infravision.
     Slays demons (powerfully), undead, giants, trolls, evil creatures.
     Branded with weak lightning.
     Provides resistance to Poison, Light, Disenchantment.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Speeds regeneration.  
     
     Combat info:
     1.0 blows/round.
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 60 vs demons, 39.9 vs undead, giants, and
     trolls, 29.7 vs evil creatures and creatures not resistant to
     lightning, and 19.6 vs. others.
     
c) a Ring of the Mouse (+0,-6) <+4>
     Dropped by a warrior at 850 feet (level 17)
     
     +4 dexterity.
     +4 stealth.
     
d) a Ring of Protection [+15]
     Found lying on the floor at 500 feet (level 10)
     
f) a Lantern (1152 turns)
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Studded Leather Armour of Elvenkind (-1) [12,+7] <+2>
     Found lying on the floor at 400 feet (level 8)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark.
     Cannot be harmed by Acid, Fire.
     
h) a Cloak of Stealth [1,+7] <+3>
     Found lying on the floor at 50 feet (level 1)
     
     +3 stealth.
     
i) a Wicker Shield [2,+2]
     Dropped by Mughash the Kobold Lord at 400 feet (level 8)
     
j) a Metal Cap of Intelligence [3,+1] <+1>
     Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11)
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Set of Leather Gloves of Free Action [1,+6]
     Found lying on the floor at 400 feet (level 8)
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells] {@m1 @G1 @b1}
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2 @G2 @b2}
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences] {@m3 @G3 @b3}
     
     You can read this book.
     
d) a Ration of Food
e) 12 Potions of Cure Light Wounds
f) 6 Potions of Cure Serious Wounds
g) a Potion of Cure Critical Wounds
h) 4 Potions of Speed
i) 3 Potions of Heroism
j) 6 Scrolls of Phase Door
k) 3 Scrolls of Magic Mapping
l) 2 Scrolls of Word of Recall
m) a Wand of Stun Monster (3 charges)
n) a Wand of Drain Life (2 charges)
o) a Shovel (1d2) (+0,+0)
     Bought from a store
     
     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 0.
     




  [Character Quiver]

0) 29 Arrows (1d4) (+5,+4)
1) 9 Iron Shots (1d4) (+5,+5)
     Combat info:
     Average thrown damage: 15.1.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       216      0'  Killed Farmer Maggot
       986     50'  Reached level 2
      2945     50'  Reached level 3
      3468     50'  Reached level 4
      5188    100'  Killed Fang, Farmer Maggot's Dog
      5188    100'  Reached level 5
      5822    100'  Killed Grip, Farmer Maggot's Dog
      6180    100'  Reached level 6
      7482    150'  Reached level 7
      8875    150'  Reached level 8
     10557    250'  Reached level 9
     10794    250'  Killed Bullroarer the Hobbit
     11754    300'  Reached level 10
     13111    400'  Reached level 11
     13394    400'  Reached level 12
     14993    400'  Killed Mughash the Kobold Lord
     14996    400'  Reached level 13
     17095    500'  Reached level 14
     21276    550'  Killed Wormtongue, Agent of Saruman
     21276    550'  Reached level 15
     22160    800'  Reached level 16
     23960    800'  Reached level 17
     25352    850'  Reached level 18
     26896    900'  Killed Grishnįkh, the Hill Orc
     27021    900'  Killed Golfimbul, the Hill Orc Chief
     27025    900'  Reached level 19
     27050    900'  Found the Broad Sword of Culkar


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
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