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Old November 13, 2020, 19:37   #10
Selkie
Adept
 
Join Date: Aug 2020
Location: London
Posts: 219
Selkie is on a distinguished road
Quote:
Originally Posted by Sphara View Post
I actually had a misconception with this issue for quite some time, and I remember how it started. There was one level that had treasure feeling 8 and I could not find any item indicating that number. Finally, one last little unexplored corridor had a chest and it produced a great randart ring. I, being naturally stupid, naturally assumed by one single event, that all chests are predetermined. There was just something I had missed.

On a side note, I do not know the formula of chest item generation. I (again) assume it's something like 1d3 good item. Because of this assumption and the fact chests being very often trapped, I never attempt to disarm Multiple Traps or other magically trapped chests even as a rogue. If I don't have Disarm Traps item/spell with me, I lug the chest to my home and let it sit there as long as I have one.
Would opening a chest at town level have any impact on the contents of the chest compared to say opening it at dlvl50?
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