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Old October 10, 2017, 11:10   #17
Serephina
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Join Date: Dec 2014
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Quote:
Originally Posted by Infinitum View Post
Ever played Dungeon Crawl? The later Hell levels have a mechanic where the player was blasted at regular but random intervals with what amounted to the ancient foul curse with a smorgosbord of different nasty effects. Something like that, with a greater chance of happening (with nastier effects) as the pc approaches minimum depth? Could make for an interesting alternative to traps in creating tension (tm). Also, minimum depth could be made more apparent on the main hud.
Please don't use Hell Effects, they are mostly tedious, unfun, and poorly balanced. It's one of those ideas that looks better on paper.
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