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Old September 4, 2010, 18:21   #3
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Join Date: May 2008
Location: Indiana, USA
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A variant for beginners might benefit from a (optional) non-random DL1. Laid out as an 'only one way to go' dungeon, you could place items and enemies in convenient locations, and teach the absolute newb the basic keystrokes with in game message at appropriate times. Maybe march players up to CL5 or so while teaching them how to attack, fire, wield, take off, search, use, zap, aim, throw, read, Gain, pray, etc. Gradually increase the difficulty of the enemies beyond those normally found on DL1 as you need to for this tutorial only. Cap it off by having them (likely) killed by a low level unique and escorts, thus teaching them the most lesson of all, death is always an option.
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