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Old May 1, 2009, 21:21   #6
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Originally Posted by Atarlost View Post
Perhaps monsters should save against TO at the difference between their level and your level. That way you'd have to risk standing up to a nasty monster for a few turns to send it away.
Please no... the last thing this game needs is more spells which consistently fail to work (e.g. sleep, confuse).
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