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Old February 18, 2011, 20:32   #5
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If I were to make AC consistent with magical damage sources, it would be by moving magical damage to an AC-like system. By making the system more fine-grained, you make it harder to have an obvious decision, which in turn makes the whole equipment-optimization process much more difficult. Ideally it should be nigh-impossible to say what the best equipment loadout is from a given selection.
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