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Old March 19, 2011, 21:23   #7
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Originally Posted by Timo Pietilš View Post
In many many cases there is only one item in your selections that has some vital feature. Resist poison, ESP, see_inv, FA, confusion. Losing any of those would make game unplayable (unless you like challenge games).
Well, that's a little over the top. rPois, maybe, ESP maybe, rConf, maybe. FA, I usually have half a dozen sources of FA, and lack of one or two of the others isn't instant death, or an irrecoverable loss, not in Vanilla. and you'd have to be pretty careless to lose more than one of them.

If the traits can be restored, I don't have a problem with it. Think of it as a "curse" that can be removed. I'd throw in a percent % of destroying the item upon attempted restoration, but that's just me... and give artifacts an extra saving throw (or immunity) vs disenchantment.
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