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Old April 24, 2017, 11:09   #13
takkaria
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Quote:
Originally Posted by Gwarl View Post
I appreciate the efforts made toward rebalancing the status effects but there are still a lot of problems: [...]
Thanks for the feedback. I'm going to think on this a little bit more, and if I can't come up with anything else, I'll turn on saving throws for all monster status effects again. If that still doesn't play well, I'll back out the changes. And if the changes around status effects are broken by the time Nick wants to release 4.1, they won't go in that release - so please don't worry about 4.1 being broken because of this tinkering.
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