Thread: Buggy mimic
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Old July 5, 2011, 17:44   #18
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Originally Posted by EpicMan View Post
Then again, with paralyzing attacks being less of an instakill now it might not be.
Since the change to make paralysis attacks non-cumulative, I've had one character survive getting paralyzed when there was an awake monster in the area. I've probably lost at least ten to lacking free action, since I'm a) terrible about remembering who can paralyze, and b) unwilling to postpone diving just so I can get some gear with FA.

In short, paralysis may be less of an instakill than it used to be, but that's because we reduced it from a briefcase nuke to a grenade.
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