Quote:
Originally Posted by AnonymousHero
This mess could really stand to be simplified, especially given that these numbers seem quite arbitrary. (Of course, it might have been originally derived from a function, but saved as concrete numbers.

Edit: Disregard this comment. As wobbly pointed out, i looked at the wrong table.
Comment from an old version:
Code:
* This table allows quick conversion from "speed" to "energy"
* The basic function WAS ((S>=110) ? (S110) : (100 / (120S)))
* Note that table access is *much* quicker than computation.
*
* Note that the table has been changed at high speeds. From
* "Slow (40)" to "Fast (+30)" is pretty much unchanged, but
* at speeds above "Fast (+30)", one approaches an asymptotic
* effective limit of 50 energy per turn.