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Old January 25, 2020, 05:57   #3
Join Date: Dec 2019
Location: Mexico, undisclosed location
Posts: 79
eastwind is on a distinguished road
Maybe my script will only be applicable to my playstyle - which is a kill-everything slow descent style.

I was going to do some weighting of monsters (I thought I'd use monster experience as a proxy for difficulty) and try to estimate how many blows each weapon would take to kill things - once you are killing a given type the first turn, more damage isn't any use for that monster type.

It's probably a hopeless thing, no two players would be satisfied by the same script, that's what makes it a fun game. The script is just for me, and also an exercise to keep my perl skills from disappearing into the mists of time and fading memory.
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