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Old October 26, 2017, 22:14   #6
raz
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Quote:
Originally Posted by nikheizen View Post
Probably because there is now only one base type for every device and jewellery piece.

If I knew what the object names were for those, I would tell you, but you'll probably have to set some tiles up yourself using the in-game selection and then altering graf-xxx.prf to match.
Well that was my plan, hence keeping a spreadsheet, but the data is literally not there in the graf.xxx anymore to alter.

As an example, here is the ring data for v5.0.0:

Quote:
# Rings (=)
S:0x90:0xB5/0x8B
S:0x91:0xB5/0x8C
S:0x92:0xB5/0x89
S:0x93:0xB5/0x8A
S:0x94:0xB5/0x81
S:0x95:0xB5/0x82
S:0x96:0xB5/0x83
S:0x97:0xB5/0x88
S:0x98:0xB5/0x8B
S:0x99:0xB5/0x8C
S:0x9A:0xB5/0x80
S:0x9B:0xB5/0x8A
S:0x9C:0xB5/0x81
S:0x9D:0xB5/0x82
S:0x9E:0xB5/0x83
S:0x9F:0xB5/0x88

# a Plain Gold Ring
R:864:0xB5:0x87

# an Alexandrite Ring
K:132:0xB5/0x82

# an Amethyst Ring
K:133:0xB5/0x80

# an Aquamarine Ring
K:134:0xB5/0x83

# an Azurite Ring
K:135:0xB5/0x83

# a Beryl Ring
K:136:0xB5/0x82

# a Bloodstone Ring
K:137:0xB5/0x81

# a Calcite Ring
K:138:0xB5/0x8C

# a Carnelian Ring
K:139:0xB5/0x81

# a Corundum Ring
K:140:0xB5/0x89

# a Diamond Ring
K:141:0xB5/0x8C

# an Emerald Ring
K:142:0xB5/0x82

# a Fluorite Ring
K:143:0xB5/0x82

# a Garnet Ring
K:144:0xB5/0x81

# a Granite Ring
K:145:0xB5/0x8B

# a Jade Ring
K:146:0xB5/0x82

# a Jasper Ring
K:147:0xB5/0x88

# a Lapis Lazuli Ring
K:148:0xB5/0x83

# a Malachite Ring
K:149:0xB5/0x82

# a Marble Ring
K:150:0xB5/0x8C

# a Moonstone Ring
K:151:0xB5/0x8C

# an Onyx Ring
K:152:0xB5/0x81

# an Opal Ring
K:153:0xB5/0x8C

# a Pearl Ring
K:154:0xB5/0x8C

# a Quartz Ring
K:155:0xB5/0x8C

# a Quartzite Ring
K:156:0xB5/0x8C

# a Rhodonite Ring
K:157:0xB5/0x81

# a Ruby Ring
K:158:0xB5/0x81

# a Sapphire Ring
K:159:0xB5/0x83

# a Tiger Eye Ring
K:160:0xB5/0x8A

# a Topaz Ring
K:161:0xB5/0x8A

# a Turquoise Ring
K:162:0xB5/0x83

# a Zircon Ring
K:425:0xB5/0x88

# a Platinum Ring
K:426:0xB5/0x8C

# a Bronze Ring
K:427:0xB5/0x88

# a Gold Ring
K:428:0xB5/0x8A

# an Obsidian Ring
K:429:0xB5/0x8B

# a Silver Ring
K:430:0xB5/0x8C

# a Tortoise Shell Ring
K:431:0xB5/0x82

# a Mithril Ring
K:432:0xB5/0x83

# a Jet Ring
K:433:0xB5/0x8B

# an Engagement Ring
K:434:0xB5/0x8A

# an Adamantite Ring
K:435:0xB5/0x80

# a Wire Ring
K:436:0xB5/0x88

# a Dilithium Ring
K:506:0xB5/0x8C

# a Wooden Ring
K:507:0xB5/0x88

# a Serpent Ring
K:508:0xB5/0x82

# a Wedding Ring
K:509:0xB5/0x8A

# a Brass Ring
K:510:0xB5/0x8A

# a Plain Gold Ring
K:511:0xB5/0x87

# a Plain Goldarn Ring
K:586:0xB5/0x87

# a Scarab Ring
K:596:0xB5/0x82

# a Rusty Ring
K:598:0xB5/0x81

# a Steel Ring
K:599:0xB5/0x8C

# a Tanzanite Ring
K:618:0xB5/0x83

# a Nephrite Ring
K:626:0xB5/0x82
And here is all the ring data for v7.0.2:

Quote:
# Rings (=)
S:0x90:0xB5/0x8B
S:0x91:0xB5/0x8C
S:0x92:0xB5/0x89
S:0x93:0xB5/0x8A
S:0x94:0xB5/0x81
S:0x95:0xB5/0x82
S:0x96:0xB5/0x83
S:0x97:0xB5/0x88
S:0x98:0xB5/0x8B
S:0x99:0xB5/0x8C
S:0x9A:0xB5/0x80
S:0x9B:0xB5/0x8A
S:0x9C:0xB5/0x81
S:0x9D:0xB5/0x82
S:0x9E:0xB5/0x83
S:0x9F:0xB5/0x88

# a Plain Gold Ring
R:864:0xB5:0x87

# Ring
K:45:0:0xB5/0x82
(The gold ring in the 7.0.2. list is a monster btw )

All the tile data for the individual rings is gone. This is the same for amulets, wands, staves and rods. The game must still have that data somewhere in the code, but it's no longer in an easily modifiable place. Wizard mode ain't gonna help me here.

So I guess the only way the tileset can be finished now is with the author's help. Does anyone have a dialogue with him? I've tried reaching out to him through private message on here before and got no response.
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