There's clearly some bug that's messing with object generation. Rods of Drain life and Restoration have been way too common to be a coincidence. But I'm enjoying the nice finds in the meantime.
Code:
[RubberBand 0.1.0 Alpha Character Dump]
Name Goforth Age 15 Self RB CB EB Best
Race Half-Orc Height 5'4" STR: 17 +2 +0 +2 18/30
Class Ranger Weight 9st 6lb INT: 9 -1 +0 +0 8
Title Guide Turns used: Wis: 15 +0 +2 +2 18/10 18
HP 220/220 Game 340555 DEX: 16 +0 +2 +5 18/50
SP 34/34 Standard 43068 Con: 12 +1 -1 +0 12 11
Resting 755
Level 26 Armor [49,+44] Saving Throw 55%
Cur Exp 27703 Stealth Excellent
Max Exp 27703 Melee 2d7,+33 Disarm - phys. 82%
Adv Exp 30000 To-hit 58,+20 Disarm - magic 52%
Blows 2.0/turn Magic Devices 52
Gold 23913 Searching 66%
Burden 182.9 lb Shoot to-dam +10 Infravision 30 ft
Overweight 27.0 lb To-hit 61,+9 Speed 10 (2.0x)
Max Depth 1250' (L25) Shots 1.8/turn Slime level 6
Your father was an Orc, but it is unacknowledged. You are the adopted
child of a Landed Knight. You are a credit to the family. You have
brown eyes, wavy brown hair, and a dark complexion.
Resistances Abilities
Acid:......+...... pFear:....+........
Elec:...+..+...... pBlnd:.....+.......
Fire:......+...... pConf:.............
Cold:......+.+.... pStun:.............
Pois:............. HLife:.............
Light:....+........ Regen:.............
Dark:++..........+ ESP:.............
Sound:............. S.Inv:+....+.......
Shard:............. FrAct:..........+..
Nexus:.+.....+..... Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............
Hindrances Modifiers
ImpHP:............. Stea.:.+...........
ImpSP:............. Sear.:+............
Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.+..+......+.
DrExp:............. Blows:.............
Stick:............. Shots:............+
Fragl:............. Might:.+...........
Light:.............
D.Red:.............
Moves:.............
[Character Equipment]
a) the Short Sword of Lohtandor (2d7) (+16,+16) [+4] <+2, +3>
Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12)
+2 strength.
+2 wisdom.
+3 searching skill.
Slays evil creatures.
Branded with weak cold.
Provides resistance to Dark.
Cannot be harmed by Acid.
Grants the ability to see invisible things. Blessed by the gods
(combat bonuses for holy casters).
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows
With +0 STR and +1 DEX you would get 2.3 blows
Average damage/round: 106.8 vs evil creatures and creatures not
resistant to cold, and 88.6 vs. others.
You may wield this weapon in the off-hand (shield slot).
b) the Short Bow of Lairthron (x4) (+5,+10) <+4, +3, +2>
Dropped by an illusionist at 1000 feet (level 20)
+4 stealth.
+3 speed.
+2 shooting power.
Branded with lightning.
Provides resistance to Dark, Nexus.
Cannot be harmed by Acid, Fire.
When activated, it tries to recharge a wand or staff, destroying
the wand or staff on failure.
Takes 180 to 220 turns to recharge at your current speed.
Your chance of success is 93.3%
c) a Ring of Damage (+0,+9)
Found lying on the floor in a vault at 1250 feet (level 25)
d) a Ring of Lightning [+10]
Found lying on the floor at 1050 feet (level 21)
Provides resistance to Lightning.
Cannot be harmed by Lightning.
e) the Necklace 'Silurumo' <+4>
Dropped by Dominick the Cruel at 700 feet (level 14)
+4 speed.
Provides resistance to Light.
Provides protection from fear.
When activated, it cures you of fear and poison.
Takes 50 to 54 turns to recharge at your current speed.
Your chance of success is 91.2%
f) a Lantern of See Invisible (13177 turns)
Found lying on the floor at 1150 feet (level 23)
Provides protection from blindness.
Cannot be harmed by Fire.
Grants the ability to see invisible things.
Intensity 3 light.
g) Chain Mail of Resistance (-2) [32,+7]
Found lying on the floor in a vault at 1200 feet (level 24)
Provides resistance to Acid, Lightning, Fire, Cold.
Cannot be harmed by Acid.
h) the Fur Cloak of Bornimron [3,+8] <+5>
Dropped by Lagduf, the Snaga at 1150 feet (level 23)
+5 dexterity.
Provides resistance to Nexus.
Cannot be harmed by Acid, Fire.
Sustains dexterity.
When activated, it fires a stinking cloud with damage 12.
Takes 50 to 54 turns to recharge at your current speed.
Your chance of success is 89.5%
i) a Short Sword of Frost (1d7) (+2,+5)
Dropped by a paladin at 1100 feet (level 22)
Branded with cold.
Provides resistance to Cold.
Combat info:
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows
With +0 STR and +1 DEX you would get 2.0 blows
Average damage/round: 58.4 vs creatures not resistant to cold and
43.6 vs. others.
You may wield this weapon in the off-hand (shield slot).
j) a Metal Cap [3,+3]
Dropped by an Easterling champion at 1150 feet (level 23)
k) a Set of Gauntlets of Free Action [3,+3]
Dropped by a blackguard at 1150 feet (level 23)
Prevents paralysis.
l) a Pair of Steel Shod Boots of Speed [7,+6] <+5>
Dropped by Brodda, the Easterling at 700 feet (level 14)
+5 speed.
Cannot be harmed by Fire.
[Character Inventory]
a) 2 Books of Nature Magics [Lesser Charms]
You can read this book.
b) a Holy Book of Prayers [Healing and Sanctuary]
Cannot be harmed by Fire.
c) 2 Flasks of oil
d) 12 Potions of Cure Serious Wounds
e) 40 Potions of Cure Critical Wounds {@q1}
f) 8 Potions of Cure Critical Wounds {@q1}
g) 5 Potions of Speed {@q3}
h) 5 Potions of Heroism
i) a Potion of Resist Poison
j) 24 Scrolls of Phase Door {@r1}
k) 4 Scrolls of Teleportation {@r9}
l) a Scroll of Identify Rune
m) 3 Rods of Treasure Location
n) a Rod of Drain Life
o) a Rod of Light
p) 2 Rods of Illumination (1 charging)
q) a Rod of Recall
Cannot be harmed by Lightning.
r) a Staff of Detect Evil (1d4) (+0,+0) (20 charges)
Found lying on the floor at 700 feet (level 14)
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows
With +0 STR and +1 DEX you would get 2.3 blows
Average damage/round: 37.8.
You may wield this weapon in the off-hand (shield slot).
s) a Staff of Teleportation (1d4) (+0,+0) (8 charges)
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows
With +0 STR and +1 DEX you would get 2.3 blows
Average damage/round: 37.8.
You may wield this weapon in the off-hand (shield slot).
t) a Ring of Damage (+0,+8)
Dropped by a wyvern at 1200 feet (level 24)
u) a Ring of Digging <+5> {@w0}
Found lying on the floor at 1200 feet (level 24)
+5 tunneling.
v) Red Dragon Scale Mail (-2) [24,+14]
Found lying on the floor in a vault at 1200 feet (level 24)
Provides resistance to Fire.
w) a Maul of Slay Undead (4d5) (+4,+5)
Dropped by Wormtongue, Agent of Saruman at 1250 feet (level 25)
Slays undead.
Combat info:
1.3 blows/round.
With +2 STR and +0 DEX you would get 1.6 blows
With +0 STR and +1 DEX you would get 1.6 blows
Average damage/round: 85.5 vs undead and 48.1 vs. others.
[Character Quiver]
1) 5 Arrows (1d4) (+1,+2) {@f1}
Combat info:
When fired, hits targets up to 140 feet away.
Average damage/round: 184.5 vs creatures not resistant to
lightning and 105.3 vs. others.
35% chance of breaking upon contact.
2) 27 Arrows (1d4) (+2,+3) {@f2}
Combat info:
When fired, hits targets up to 140 feet away.
Average damage/round: 197.1 vs creatures not resistant to
lightning and 112.6 vs. others.
35% chance of breaking upon contact.
3) 9 Arrows of Slay Animal (1d4) (+10,+11) {@f3}
Slays animals.
Combat info:
When fired, hits targets up to 140 feet away.
Average damage/round: 302 vs creatures not resistant to lightning,
258.8 vs animals, and 172.4 vs. others.
35% chance of breaking upon contact.
8) a Long Dagger (1d5) (+7,+4) {@v8}
Dropped by Radbug of Cirith Ungol at 700 feet (level 14)
Combat info:
2.3 blows/round.
With +1 STR and +0 DEX you would get 2.7 blows
With +0 STR and +1 DEX you would get 2.7 blows
Average damage/round: 56.8.
Average thrown damage: 28.5.
You may wield this weapon in the off-hand (shield slot).
[Home Inventory]
a) 4 Books of Nature Magics [Lesser Charms]
You can read this book.
b) 3 Mushrooms of Fast Recovery
c) 2 Mushrooms of Emergency
d) a Potion of Healing
e) 6 Potions of Speed {@q3}
f) 5 Potions of Heroism
g) 6 Potions of See Invisible
h) a Scroll of Teleport Level
i) 4 Staves of Teleportation (1d4) (+0,+0) (28 charges)
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows
With +0 STR and +1 DEX you would get 2.3 blows
Average damage/round: 37.8.
You may wield this weapon in the off-hand (shield slot).
j) a Ring of the Dog <-2>
Found lying on the floor at 600 feet (level 12)
-2 stealth.
Provides protection from fear.
k) a Ring of Free Action
Found lying on the floor at 1150 feet (level 23)
Prevents paralysis.
l) the Pendant 'Turuturth' <+3> {??}
Dropped by Lugdush, the Uruk at 1000 feet (level 20)
You do not know the full extent of this item's powers.
+3 tunneling.
Provides resistance to Lightning, Fire, Cold.
Grants the ability to see invisible things.
When activated, it hastes you for a while, but then makes you
slower for a while afterward.
Takes 82 to 90 turns to recharge at your current speed.
Your chance of success is 78.1%
m) a Pair of Leather Boots of Free Action [2,+7]
Dropped by Mauhur the Uruk at 1000 feet (level 20)
Prevents paralysis.
n) 25 Arrows (1d4) (+0,+1) {@f1}
Combat info:
When fired, hits targets up to 140 feet away.
Average damage/round: 171.7 vs creatures not resistant to
lightning and 98.1 vs. others.
35% chance of breaking upon contact.
o) 13 Arrows (1d4) (+1,+5) {@f2}
Combat info:
When fired, hits targets up to 140 feet away.
Average damage/round: 222.6 vs creatures not resistant to
lightning and 127.2 vs. others.
35% chance of breaking upon contact.
p) 23 Arrows of Slay Animal (1d4) (+10,+11)
Slays animals.
Combat info:
When fired, hits targets up to 140 feet away.
Average damage/round: 302 vs creatures not resistant to lightning,
258.8 vs animals, and 172.4 vs. others.
35% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
762 50' Reached level 2
1443 100' Reached level 3
1593 100' Reached level 4
1670 100' Killed Grip, Farmer Maggot's Dog
1832 100' Killed Fang, Farmer Maggot's Dog
2006 100' Reached level 5
4711 50' Reached level 6
7569 400' Reached level 7
7716 400' Reached level 8
7944 400' Killed Mughash the Kobold Lord
7944 400' Reached level 9
9158 450' Reached level 10
10800 500' Reached level 11
11390 500' Reached level 12
12323 550' Reached level 13
14423 600' Reached level 14
14507 600' Killed Golfimbul, the Hill Orc Chief
14538 600' Found the Short Sword of Lohtandor
14785 600' Reached level 15
16136 600' Reached level 16
17502 700' Killed Smlorfax, Son of Moldor
17792 700' Reached level 17
19652 700' Killed Brodda, the Easterling
20186 700' Reached level 18
20616 700' Killed Dominick the Cruel
20619 700' Found the Necklace 'Silurumo'
21636 700' Killed Ufthak of Cirith Ungol
21956 700' Killed Radbug of Cirith Ungol
22016 700' Reached level 19
24157 800' Reached level 20
25209 850' Killed Ulfast, Son of Ulfang
25333 850' Killed Nár, the Dwarf
25672 850' Reached level 21
27007 950' Killed Gorbag, the Orc Captain
27065 950' Reached level 22
27571 950' Killed Grishnákh, the Hill Orc
28544 1000' Reached level 23
29220 1000' Found the Short Bow of Lairthron
29664 1000' Killed Mauhur the Uruk
29899 1000' Killed Lugdush, the Uruk
29902 1000' Found the Pendant 'Turuturth'
29926 1000' Reached level 24
30720 1050' Killed Sshpplluiluilt, the multi-hued Icky King
33811 1150' Killed Uglúk, the Uruk
33971 1150' Reached level 25
36754 1150' Reached level 26
37194 0' Reached level 26
37887 1150' Killed Lagduf, the Snaga
37888 1150' Found the Fur Cloak of Bornimron
39232 1200' Killed Wulf, Renegade of Rohan
39386 1200' Killed Ibun, son of Mîm
42778 1250' Killed Khîm, son of Mîm
42788 1250' Killed Wormtongue, Agent of Saruman
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : yes (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : no (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : yes (birth_randarts)
Generate connected stairs : yes (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : no (birth_no_selling)
Use vanilla-ish flavored monsters (removes fairies in favor of yeeks and icky things): no (birth_vish)
Include silly monsters : yes (birth_sillymon)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)