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Old August 18, 2017, 01:35   #25
Fnord
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Join Date: May 2014
Posts: 92
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Ooookay, so, some feedback:

Poison seems really over the top to me. Having to quaff 5 or more Neutralize Poison potions after a brief fight despite having 1x res poison is just annoying.

And - do we really need to make the game harder? It seems like the vast majority of changes has that intention. From all I know, this (entire genre and specifically Posch) is already one of the hardest out there. The introduction of a "begiinner" mode seems really ironic, especially given the kind of changes it has. I don't think anyone willing to play such a complex game with ascii graphics will be deterred by too many options....

A couple questions, too:
How does the life mechanic work? Does anything happen at specific points?
Is there info anywhere about the damage the poison ticker does?
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