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Old February 14, 2012, 10:52   #23
Mikko Lehtinen
Join Date: Sep 2010
Posts: 1,246
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Originally Posted by Old Coach View Post
Maybe it is my DND background coming through, but I always thought that the Warrior class should be afforded a higher level crit than other classes when in melee. I am not sure how hard it would be to code. I guess that the ranger should get the *SUPERB* crit for ranged attacks and the rogue could get *SUPERB* for thrown. Where have I played a game like that before? Ahhh. Wizardry 7 and 8.
Ey and Fay work exactly like this. Warrior, Rogue, and Ranger get their critical value for melee/thrown/archery multiplied by two. They are the only classes that can get superb criticals.

We also have Felpurrs and Rattikins, straight from Wizardry, I think.
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