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Old April 4, 2012, 01:42   #14
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Originally Posted by CunningGabe View Post
There is another reason I am loathe to git rid of charisma. If we were to get rid of it, then any future variant that wanted it would have to add it back in. I suspect that's a good deal harder than making a variants remove charisma or ignore it if they don't want it. So we might as well keep it, and in the meanwhile, why not try _something_ with it?
Agreed. For example, FAangband has some monsters which can be either hostile to the player or neutral; I plan to have CHA influencing that.

On the whole, while it's great to have the discussion, I'm in favour of incremental changes to the stat system.
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