Quote:
Originally Posted by Derakon
How about just rolling Nd6, where N is determined by the treasure type? Copper = 5, adamantite = 200, everything else is in-between. Nice and simple, known distribution, easy to balance. I'm not really seeing the value-add in making this particular formula super-complicated.
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I have to say I find that quite an attractive idea - but d_m has taken up the baton on this one so I'll defer to him.